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May 10, 2024, 11:00:41 PM

News:

MX Bikes beta18j available! :)


Surface detail

Started by 𝖙𝖋𝖈, January 22, 2017, 10:26:05 AM

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Asdrael

February 21, 2017, 12:12:28 PM #15 Last Edit: February 21, 2017, 01:50:03 PM by Asdrael
Been trying to do something like that using a lot less texture layers. I figure out a way to make what looks like riding marks on the whole track, I just need to make it tyre-thin, sharpen it and randomize it a bit more. Using only 1 additional layer (mask + texture).



Got it working decently enough for my purpose. Also made the workflow easy enough, and you don't have to do it multiple times for multiple surface. It also blends in even when you change the surface because of that. Only issue is the straights have very very straight marking, but you can attenuate it somehow with another brush.

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^ looks great!


That piece of track looks familiar  ;)
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