To my knowlege the head swiveling has been there for a long time and never an issue, the problems all started it seemed when Pitch/ Tilt function was added to VR. Or maybe the camera anchor point was locked to a different place?
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Quote from: Yan-82 on June 07, 2022, 03:30:16 AM
Hi there guys, i bought the game last week full price of 39.99$ on steam and it does feel wrong in VR
i'm using Oculus Quest 2 and i'm an experienced user, but this 30 degree downward 1st person camera tilt, and the slight swing in the head movement when moving from left to right caused by it, is a bummer...
Both sliders in the ''simulation'' tab are set to ZERO and yet it's facing downward even after VR camera reset key is pressed.
@PiBoSo please look into this or if someone else found a solution please post cause i'd really love to enjoy this game and all else seems fine with it...
Quote from: 𝖙𝖋𝖈 on April 01, 2022, 08:11:01 AMThat's weird.. I haven't had any pitch issue like that. Is your setup OK? Sensor and working in other games etc..?
Quote from: 𝖙𝖋𝖈 on March 31, 2022, 08:08:03 AMIt definitely makes me feel weird when it happens.. I think pitch and tilt can also be controlled from the menu in game (simulation tab)..
Quote from: 𝖙𝖋𝖈 on March 13, 2022, 08:30:28 AMQuote from: CSchmied986 on March 13, 2022, 12:37:48 AMQuote from: 𝖙𝖋𝖈 on March 12, 2022, 10:10:16 PMQuote from: CSchmied986 on March 11, 2022, 10:52:15 PMWHY is the Oculus VR problem not being fixed??? Can't it just be changed back to how it was in B16?
What exactly is the Oculus VR problem? It seems the same to me..
Firstly, if I'm looking straight ahead in real life, it's looking down about 30 degrees in game and nothing will fix it,also, when you turn your head left to right you get a very weird distortion that sorta makes the game feel 2D and gives motion sickness. Makes the game unplayable. Seems to be only Oculus users so far.
Ok. So me and Beyer both noticed that looking left and right adds tilt, say your 0° straight, if you turn your head left it tilts your head left 10° too and this makes us both feel 🤢. This doesn't happen in 3rd person and needs to be fixed in the two 1st person cams.
Also, we both feel like an in game FOV slider is a must. The default FOV feels way too zoomed.
As for the pitch, I don't know what that is. In sim settings both tilt and pitch should be turned off.
Quote from: 𝖙𝖋𝖈 on March 12, 2022, 10:10:16 PMQuote from: CSchmied986 on March 11, 2022, 10:52:15 PMWHY is the Oculus VR problem not being fixed??? Can't it just be changed back to how it was in B16?
What exactly is the Oculus VR problem? It seems the same to me..
Quote from: teeds on February 25, 2022, 12:03:49 PMDon't think that Maxhud bit works in VR, would reduce the already low FOV too.
I have no problems with VR and sickness currently in the game.
Quote from: CSchmied986 on February 15, 2022, 11:05:16 PMVR is STILL unusable... PLEASE change this back!!!