Hello everybody!
I'm working on a CR500 that I made for MXS but never released it. I was struggling with the scaling with 3ds that model made by me in Blender. I left piboso swing arm,wheels and lower forks for the moment.
I think I need some help with the Steer in cockpit view.
(http://i68.tinypic.com/1zq64xv.jpg)
The bike is playable in third person view and has its own .egn(250x up to (58-60hp).
I hope you like and let me know opinions.
PD: Sorry for my English.
Dude that looks great!.. I don't know much about bike making but luckily a couple of people do.
Thank you for the feedback. I didn't make a good polyflow but I export-import that model as a test. This evening I'm going to mess up with small parts and cockpit view. I expect to have the bike finished in about a week.
nice, that will be great for some enduro riding ;D
Thanks mace-x, I'm planning to make a enduro version with headlights and handguards. I also have a XR650 waiting for some rework and export to the game.
Somebody knows if it is possible to make speedometer and signs that works on cockpit view like gpbikes?
Looks great! Btw, you can grab a screenshot by pressing F11 or a hi-res screenshot with F10. They are saved in Documents\PiBoSo\MX Bikes\
:)
Hi Pacopastor and welcome here! What a beautiful bike you have! I was hoping for a CR500 since MXB is out ;D
If any help is needed to export the bike, you can send me a PM :)
Quote from: Snappe on March 09, 2016, 03:53:17 PM
Looks great! Btw, you can grab a screenshot by pressing F11 or a hi-res screenshot with F10. They are saved in Documents\PiBoSo\MX Bikes\
:)
Thank you Snappe, I took that picture with the phone and uploaded it while I was working this morning. For future updates and posts I will use the screenshot.
Quote from: RiccoChicco on March 09, 2016, 05:30:27 PM
Hi Pacopastor and welcome here! What a beautiful bike you have! I was hoping for a CR500 since MXB is out ;D
If any help is needed to export the bike, you can send me a PM :)
Oh, I really appreciate your help. Maybe I ask you a few things. In fact, I'm going to send you a PM right now. I don't know why but in the cockpit view I can't see the steer. Chassis works perfect but I think I may have some kind of problem scaling the model. I used the same .edf in third person and after many attemps It works.
I love it !! Nice work !!
I keep seeing XR model mentions in the forums.. ahhhhh! please!
Nice! Anytime I see one of those I think of Gary Wells badly missing the Caesars Palace jump, even though it was a CR250. Nothing against the bike, it was his fault for still turning when he hit the takeoff ramp.
(http://cache2.asset-cache.net/gc/548758499-american-stunt-driver-gary-wells-lands-but-gettyimages.jpg?v=1&c=IWSAsset&k=2&d=X7WJLa88Cweo9HktRLaNXv9%2FWLcrCJwSuepRYxf3VcYZz0gEHvvSFeDR%2F1m8HjzScXkqMMmQMpZJoanN4S3Ayg%3D%3D)
Hello everyone!!
That's the actual look of the CR500.
(http://i68.tinypic.com/2hmhczp.jpg)
The bike will be uploaded soon.
Looks exellent ;D
Thank you teeds!
Someone knows how I can put the mud layer to the textures or model?
Quote from: pacopastor34 on March 15, 2016, 06:26:30 PM
Someone knows how I can put the mud layer to the textures or model?
Add a text file with the same name of the texture, and extension ".lyr" (for example: bike_parts.lyr)
and then fill it like this:
numlayers=1
layer1
{
numframes = 3
frame0=mud/bike_parts_mud1.tga
frame1=mud/bike_parts_mud2.tga
frame2=mud/bike_parts_mud3.tga
}
Thank you Snappe.
Now, Should I create 3 files with those names bike_parts_mud1,2 and 3 and include 3 layers of mud? cleaner to dirtier? and put them with the main texture?
I imagine that they should match with the bike parts position on the main texture, isn't it?
Should I create a folder named mud?
If you don't want the mud subfolder, just edit the path in the lyr file:
frame0=bike_parts_mud1.tga
The mud textures should be from cleaner to dirtier. They should have an alpha channel to control opacity as they will be applied on top of the base texture, with the same texture UVs.
I'm ready for this!! The XR 650 and some more enduro track!
Looks great, good job.
Is there a link for this model?
Quote from: muffinchops95 on June 26, 2017, 01:05:29 AM
Is there a link for this model?
Sadly I didn't finish the project.
This bike looks great, would be cool if you could finnish it and upload!