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Mods => Tracks => Topic started by: Paulo Rodrigues | Motocross Plays on September 01, 2020, 03:17:52 AM

Title: [Release] Sorocaba Hills Track V1.1 [UPDATED 09-03-2020]
Post by: Paulo Rodrigues | Motocross Plays on September 01, 2020, 03:17:52 AM
(https://i.ibb.co/NxwjTYD/sorocaba-hills.jpg) (https://ibb.co/jh7MJ40)
Hey!! Welcome to the Sorocaba Hills track (v1.1)
UPDATED IN: 09-03-2020
Features:

Credits:

Download link: (v1.1)
http://www.mediafire.com/file/91z4tiio3ngdng3/SorocabaHillsMXBV1.1.zip/file

Troubleshooting:
- If you have FPS drop, disable 3D grass in the graphics settings (use 3D grass for take amazing pictures only or if you have a master race PC).

Changelog:
V1.1
- Grid up to 35 players (thanks for the feedback in livestream Skooty puff jr - https://www.youtube.com/watch?v=wiFG8yyqvKM
- Two new camera modes in replay (thanks Pay2021)

V1.0
- Release of the first version.

Help me to keep the work and the Quixel subscription:
(https://www.paypalobjects.com/en_US/i/btn/btn_donate_SM.gif) (https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=23QRREZ8UW3Q6&source=url)
Title: Re: [Release] Sorocaba Hills Track
Post by: AZDesertRat on September 01, 2020, 06:18:57 AM
Just freakin' awesome!!  Thanks for all your hard work:).
Title: Re: [Release] Sorocaba Hills Track
Post by: Paulo Rodrigues | Motocross Plays on September 01, 2020, 04:34:40 PM
Quote from: AZDesertRat on September 01, 2020, 06:18:57 AMJust freakin' awesome!!  Thanks for all your hard work:).

Thanks mate!!
Title: Re: [Release] Sorocaba Hills Track
Post by: jtrs_61 on September 01, 2020, 07:56:12 PM
Environment is pretty awesome! its certainly a sand track but i bet it wears in awesome with a whole bunch o bikes and some laps! 
Title: Re: [Release] Sorocaba Hills Track
Post by: OG KUSH MAN on September 02, 2020, 12:31:07 AM
Increíble pista! Está a todo nivel! ;D  ;D  ;D
Title: Re: [Release] Sorocaba Hills Track
Post by: Paulo Rodrigues | Motocross Plays on September 02, 2020, 12:57:52 AM
Quote from: jtrs_61 on September 01, 2020, 07:56:12 PMEnvironment is pretty awesome! its certainly a sand track but i bet it wears in awesome with a whole bunch o bikes and some laps! 

Thanks mate, its very fun when a lot of bikes is on the track after several laps :)

Quote from: OG KUSH MAN on September 02, 2020, 12:31:07 AMIncreíble pista! Está a todo nivel! ;D  ;D  ;D

Gracias amigo :D
Title: Re: [Release] Sorocaba Hills Track
Post by: Sv3n on September 02, 2020, 01:06:57 PM
Fun track, nice dude! Extra fun with 450 ;)
but some weird reason bike screams all time - rev goes up so quick  ???
Title: Re: [Release] Sorocaba Hills Track
Post by: giopanda on September 02, 2020, 02:13:57 PM
just had a few laps and i like it, but for some reason i get 60fps while on every other track i'm always above 170fps..only on krakenberg i'm low on fps, and that's because of the amount of 3d objects and collisions.
since i don't see any high poly asset here, and reading at what Sv3n just wrote i came to the conclusion that you have way too many soil layers stacked.
in my experience having the bike to interact with more than one layer at a time decrease performance.
two layers are an acceptable compromise, but more than that and the game struggles and lags.

except that i like the track, rides well and has a nice and original setting!
Title: Re: [Release] Sorocaba Hills Track
Post by: Paulo Rodrigues | Motocross Plays on September 02, 2020, 05:13:37 PM
Quote from: Sv3n on September 02, 2020, 01:06:57 PMFun track, nice dude! Extra fun with 450 ;)
but some weird reason bike screams all time - rev goes up so quick  ???

Thanks mate, the bike screams is because of the sandy material, in real life this track had a soft sandy floor.

Quote from: giopanda on September 02, 2020, 02:13:57 PMjust had a few laps and i like it, but for some reason i get 60fps while on every other track i'm always above 170fps..only on krakenberg i'm low on fps, and that's because of the amount of 3d objects and collisions.
since i don't see any high poly asset here, and reading at what Sv3n just wrote i came to the conclusion that you have way too many soil layers stacked.
in my experience having the bike to interact with more than one layer at a time decrease performance.
two layers are an acceptable compromise, but more than that and the game struggles and lags.

except that i like the track, rides well and has a nice and original setting!

Thanks for the feedback mate, i'm trying to see why the FPS drops, but i'm thinking its because of the sand material (this is the primary square layer) or the heightmap size 4097x4097 instead of the default 2049x2049 to make some great ruts.
I will see if i can fix that and reupload some updates
Title: Re: [Release] Sorocaba Hills Track V1.1 [UPDATED 09-03-2020]
Post by: AZDesertRat on September 03, 2020, 04:11:31 PM
If you do update the track please at least double the number of gates.  Had 20+ dudes trying to get into the same server last night to discover the track only had 12 gate slots.  We still ran a quick race and had a great time but this track beckons more riders on a 10 lapper because the terrain deformation works so well. 
Title: Re: [Release] Sorocaba Hills Track V1.1 [UPDATED 09-03-2020]
Post by: Paulo Rodrigues | Motocross Plays on September 03, 2020, 09:58:08 PM
Quote from: AZDesertRat on September 03, 2020, 04:11:31 PMIf you do update the track please at least double the number of gates.  Had 20+ dudes trying to get into the same server last night to discover the track only had 12 gate slots.  We still ran a quick race and had a great time but this track beckons more riders on a 10 lapper because the terrain deformation works so well. 


Track update, now have 35 slots, have fuuun :D :D
Title: Re: [Release] Sorocaba Hills Track V1.1 [UPDATED 09-03-2020]
Post by: AZDesertRat on September 03, 2020, 10:33:46 PM
Sweet, really appreciate the quick update to add gates!
Title: Re: [Release] Sorocaba Hills Track V1.1 [UPDATED 09-03-2020]
Post by: skootypuffjr on September 04, 2020, 11:59:33 AM
you are a king
Title: Re: [Release] Sorocaba Hills Track V1.1 [UPDATED 09-03-2020]
Post by: iNsane on September 05, 2020, 04:02:45 PM
(https://puu.sh/GpwXS/4540fe6c84.jpg)

well done! Really fun track.
Just a little suggestion: You might want to try animated textures for the water. No must, but would be cool to see!
You definitely have to add a little transparency to the water though, looks like a very dirty pond ... :P :D