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May 13, 2024, 03:51:39 AM

News:

MX Bikes beta18j available! :)


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Messages - teeds

676
Happens on all tracks but is there any way making jump faces more resilient to rutting than the rest of the track? I think it could be fair to say that jumps are made of more compacted dirt and certainly not loose dirt on real tracks. Maybe it's already done but jumps still get nasty while the rest of the track can be very good to ride with the same deformations.
677
Tried a few tracks last night and 0.7.3 is very enjoyable. As others have stated the front is way better. My front brake gain was turned way down to cope with the front end washing out over very small bumps so I still had to be gentle, not turned it up yet but I could get lots more aggressive with braking. It'll still wash out but now it takes much bigger bumps for it to happen it seems.

On Highpoint I think I could feel the sand areas on the rear, not that i'm sure of the soil types used there overall. I was on the MX52s and they felt pretty good compared to what ever I used there last.

And also, the ruts. They seemed to form much more realistically out of turns. And in turn the rear seemed to more willingly follow the ruts, I got the front out of line a few times but the rear stayed in the main rut and the bike followed well, just like IRL. The jumps still got deadly with heavy rutting mind but that's another problem.
678
Tracks / Re: Unadilla 2016/17
November 23, 2017, 09:27:21 PM
It'll be up soon  :)

Up!
679
Tracks / Re: Unadilla 2016/17
November 22, 2017, 11:19:59 PM
7b on server and 7b client for me.
680
Tracks / Re: Unadilla 2016/17
November 22, 2017, 03:01:53 PM
Quote from: MotoSavage on November 22, 2017, 02:52:56 PM
Put it on my one of my servers last night but it would just crash our games upon loading..

Got the same last night until I restarted the server, then it worked ok (for most).
681
Tracks / Re: Unadilla 2016/17
November 22, 2017, 01:43:16 PM
Quote from: тғc on November 22, 2017, 12:29:09 PM
Glad you're all enjoying it. I'm going to try and release a version tonight without the normal map overlay. That should get rid of shiny track some have and make track size smaller, and possibly smoother online.

Nice work, I had noticed the shiny dirt thing but was too busy ripping to let it bother me.  ;D

I've turned down the deform a bit on that server as it seemed to chop up real quick.
682
Tracks / Re: Unadilla 2016/17
November 21, 2017, 09:58:30 PM
Well I restarted the server and it seems ok now?
683
Tracks / Re: Unadilla 2016/17
November 21, 2017, 09:52:16 PM
Same here, works ok in testing but just crashes joining online.
684
Tracks / Re: Unadilla 2016/17
November 21, 2017, 08:13:00 PM
Nice, thanks man  :)
685
Make sure you've calibrated your controller in the game, the calibration button is top left of the input page in settings.
686
General Discussion / Re: MX Bikes beta7b
November 17, 2017, 11:05:15 AM
Noticed since b7 on some tracks that i'm familiar with, i'm now way over jumping what was possible in previous versions. For example Forest, Washington and last night noticed the same on MXBC Compound. Not sure if they share a common surface that's now maybe got less rolling resistance? On these tracks I'm having to brake for some jumps to make the subsequent turns that you could previously hit flat out and still have room to spare for the same turns.
687
General Discussion / Re: MX Bikes beta7b
November 15, 2017, 11:15:53 AM
Quote from: PiBoSo on November 14, 2017, 11:08:45 PM
- To minimize join lag, please make sure that the server administrator restricts the allowed bike categories as much as possible

Thanks for the update. Things are getting a bit too big for 32bit boots me thinks  ;)
688
Bikes / Re: [WIP] 2-Stroke Sound 125|250|300
November 11, 2017, 05:08:44 PM
Sounds pretty good Paco thanks, a step in the right direction for sure.
689
@Asdreal on the first post you say to get the folder but you can't via that web link, it just opens the folder to the individual files. You can copy the folder using this link though ftp://sealey.ftp1.iweb-ftp.co.uk/ just need to open it in windows explorer not a browser.

OR

Just grab the single .7zip file in there which has bikes, tyres and paints in, just unpack it all to your MXBikes directory.
690
Quote from: Alex on November 09, 2017, 05:19:16 PM
otherlink cancels at the end for me but on google drive i get 2 when i  download bikes. they seem to be the same do i need both of them?

It looks like it's packaged them up into 2 zips, I'd use the FTP if you can, those zips are unreliable it seems.