I have noticed the same thing in B14 not just in the corners either all the ruts do it. Track deformation seems to be a huge challenge in all games for developers. There has got to be a way for developers to study how a bike moves dirt to build berms and find a way to incorporate it into the games. I cant wait for the day that they finally find that last missing piece to the puzzle. They have figured out braking and acceleration bumps pretty good now but berms are just missing something. Thanks for trying to find the issue and a fix TFC!