Post previews of your upcoming models and paints here.
(https://farm4.staticflickr.com/3949/15041496043_b0becd3003_h.jpg)
(https://farm8.staticflickr.com/7498/15476060550_32a232ed6a_h.jpg)
(https://farm6.staticflickr.com/5605/15041805393_a2d8914401_h.jpg)
(https://farm4.staticflickr.com/3952/15661951375_5599813818_h.jpg)
hello u can upload ur bike models and follow link ? i like ur 2 stroke
Oh man! Sick! Really awesome job mate.
The 2 stroker is gnarly
Did you make an engine to match?
Amazing lol. That old beater looks like a lot of fun! How far off done do you think they are?
These models have been made for MX Simulator, they need to be upgraded for MXB (especially yz). But I prefer to tell you in advance, do not expect a release anytime soon, I'm too busy this year because of my studies, I can work on it only during the holidays. So do not expect a release before Christmas (I hope the beta 2 will be output at this time).
Currently, I just exported the bikes to see how to operate motorcycles in mxb and I am pleasantly surprised at the number of things we can do.
Quote from: kamloops on October 30, 2014, 09:22:11 AMI am pleasantly surprised at the number of things we can do.
like exporting the model in its real proportions and not deform it to adapt to the rider position?
Yes, we can really make a bike in the real proportion now and adapt the pilot for the bike, not the opposite as it was in mxs.
But also the management of all physics of the bike, the ability to have multiple textures to the bike which allows to make better detail of some parts.
And finally what I like most is that we can make two models for direction, one for the cockpit view and one for the third pers view.
hmm they look rdy to release just paint the weels :)
Quote from: ChrisK on October 30, 2014, 03:55:11 PM
hmm they look rdy to release just paint the weels :)
No trust me, you can't see just on pic but nothing is ready on these bike, they can look 100x better in game, especially as the physical has not been touched at all..
EDIT :
And the yz 125 need new wheels, without brake disc and inverse sprocket.
CR500 would get me playing mx more :D or a CR500 engine in the ktm chassis! ;) 8)
I'm sorry I can't work on mxb currently because of my studies.This summer, I would have more time to work on it. Again, my apologies guys.
No problem man, cant wait to see your models around! :D
Looks fantastic damien! ;D ;D ;D
Cant wait to see more progress!
Nice move Damien, some of you may know this actually started out as a private commission I ordered from Damien but we felt it's progress and quality was too good to limit to just me and him so we decided it's best everyone could you it. Thank you so much Damo, we all know I like slow Suzukis haha so this has made my day :) of course I think it's only fair that for all our communities efforts in building 3d models from scratch and spending countless hours tweaking and stressing that we all donate something for there hard work. I'm a big believer of if someone has worked tirelessly to give us something for free they should be rewarded. Thanks again Damien.
I helped RC put a donate button on the pit bike model page of MXBC, and am looking at adding it as a feature for bike model downloads pages.
I won't be adding this for tracks or skins, but I think it's something that at least bike model creators deserve to be able to advertise. More info coming soon on that one.
Looking good Damo! Glad you made that decision, I'm also a big Suzuki fan :D
Yeah I noticed mate, nice touch. I donated RC 10 dollars this morning. It was the least I could do considering we've tested all his models so far haha.
I think tracks and skins could have a donate option as well.. it an option anyway so its not like people have to donate to the track/skins makers. I know a couple guys who already deserve a couple bucks from me :)
Looks sick, Damien! good job
Looking great man!
I´ll have a 2016 kawa kx250f tomorrow at hand. i´ll get some shots and send them to you, will be a shitload of them so ask which parts would you like.
Learning to add models. (My skins, not models)
That is amazing! Please for the live of mankind can you release this :)
Awesome man, is there anyway I can get a beta test of this beast,perhaps do a video featuring it? We need more of these present models. Cheers
Maybe tomorrow or the next couple days ill send you a PM and let you check it out! 8)
Quote from: MotoStar on March 24, 2016, 06:49:53 AM
Maybe tomorrow or the next couple days ill send you a PM and let you check it out! 8)
thanks alot mate. :D
Wow, it looks amazing, good job!
When will it be available?
Old steel is coming...
Sweet! One of my favorites.
Awesome, love that custom come pipe.
I'm working on the texture and Normal map for the pipe. It should be a completely custom pipe with its welds and scratches...
I hope you like it, just a couple days for release it.
1996 KX 125/250
Quote from: pacopastor34 on April 16, 2016, 03:10:14 AM
Old steel is coming...
Sweet! '96 replica racing coming! MC vs Emig
It's very nice RC. We could coordinate to release them and make a little Vintage Championship. Will you include the bikes in the existing categories or will you make a Classic category?
I can't wait to do a McGrath vs Emig... I've created a skin of the Factory Team and StoneRider will make many skins for the bike I guess...
So paco, how's that KX coming mate? 8)
also is their any news on that 88 CR500 model I seen awhile back?
Hi guys, i'm a bit busy but I think a first version of KX250 will be avaliable this weekend. Some features(skinpack and more) will be avaliable in a 2.0 version, StoneRider is very busy with work too. The CR500 is parked right now, the model was my first and it's very bad.
If anyone has ref images of the rear fend that would be great.. also of the front fender.. but here is the model
Tm always looking like honda. Very good work!
Cleaned up the overall Poly flow on the model and made the shape more complete.. not much work spent most of it getting reference images.
Rmz is looking good man. Can't wait for a final version with better geom too ;D
Yes indeed, Looking good!
MTB is sick rc! great work on it
:o new project??
OMG
Sooo sick 😍
31k is the final poly count, half of the bike is unwrapped already need to get the other half done.. then its texturing time!
Looking good man!
ive got a model im keen on bringing to the game and i sussed out the pivot points and stuff but im just wondering about wheels and what people use for reference when modeling.
You don't have to model the wheels, just the axles and calipers. Discs, hubs, sprocket and wheels will automatically be used from stock, unless you actually want to add your own custom ones which is also possible.
so there is no 'mx bikes' wheels apart from stock ones?
2001 kx wip
Awesome
Looks great.. I was working on an 03 kx but haven't had any free time recently. Looking forward to this!
work in progress.......
first test in game
(http://www.hostingpics.net/viewer.php?id=932262screen025.jpg)
Quote from: AlexTee on November 29, 2016, 04:29:28 AM
so there is no 'mx bikes' wheels apart from stock ones?
i´ve released a pair of wheels but dont know how to import them ;D hahaha