MX Bikes Official Forum

Mods => Track Editing => Topic started by: slayrtank on January 24, 2021, 09:29:25 PM

Title: Help with textures and starting line
Post by: slayrtank on January 24, 2021, 09:29:25 PM
Hello, i am having trouble creating new texters, i can get them into game but they are super glossy and have no texture just the image of the texture i used, also i need help setting a startingline point, no idea how to do this and videos i have found are not helping.
Thank you.
Title: Re: Help with textures and starting line
Post by: sloofa on January 25, 2021, 02:45:57 PM
I am not sure if I understand your problem - no texture just image of texture :) Can you post a screenshot?
Title: Re: Help with textures and starting line
Post by: slayrtank on January 26, 2021, 12:52:59 AM
https://imgur.com/5YCgbGb he is what it looks like
Title: Re: Help with textures and starting line
Post by: slayrtank on January 26, 2021, 12:59:57 AM
i think i may of figured out the texture issue, didn't know it loaded layers from bottom to top. still have no idea on starting point/gate . nevermind got the texture still super shinny, even with it turned down in shd
Title: Re: Help with textures and starting line
Post by: sloofa on January 26, 2021, 01:59:08 PM
Quote from: slayrtank on January 26, 2021, 12:59:57 AMi think i may of figured out the texture issue, didn't know it loaded layers from bottom to top. still have no idea on starting point/gate . nevermind got the texture still super shinny, even with it turned down in shd
even if you delete shd? it looks like your normal map is wrong - you don't have specular in alpha channel
Title: Re: Help with textures and starting line
Post by: AZDesertRat on January 26, 2021, 04:07:00 PM
Take a look at the maps in the example track for reference.  As Sloofa noted, specular lighting effect is set in the normal map's alpha channel.
Title: Re: Help with textures and starting line
Post by: slayrtank on January 26, 2021, 10:55:29 PM
not sure what you mean, still new to all this. Ill keep messing around with it
Title: Re: Help with textures and starting line
Post by: sloofa on January 27, 2021, 09:18:35 AM
Quote from: slayrtank on January 26, 2021, 10:55:29 PMnot sure what you mean, still new to all this. Ill keep messing around with it

http://80.211.198.212/mxbikes/textures.jpg (http://80.211.198.212/mxbikes/textures.jpg)

look at the documentation and example track