• Welcome to MX Bikes Official Forum. Please login or sign up.
 
May 04, 2024, 05:58:56 PM

News:

MX Bikes beta18j available! :)


Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - PiBoSo

976
Plugins / Re: Proxy plugin
September 04, 2014, 12:05:44 AM
Source code updated to the latest interface.
977
Plugins / Re: Output Plugins
September 04, 2014, 12:05:27 AM

Plugins interface updated.
978
Quote from: TT-R 125 on August 04, 2014, 05:08:03 PM
piboso What happened with the game mx bikes you are not talking about anything else ja and 4 months and the game was not released this game WHAT aconntecendo friend.

Me and Snappe are deeply sorry for MX Bikes not being ready yet.
At first there were personal problems, and now technical problems preventing release so far.
979
General Discussion / Re: BETA.
July 18, 2014, 10:20:27 AM
Quote from: juniormx11 on July 18, 2014, 09:13:37 AM
curious, i know and understand that the 'crew' behind the making of this game are confronting a little bit of conflict with the physics and what not, but, has there been any sort of beta release yet?

No release yet.
980
General Discussion / Re: Questions
July 16, 2014, 10:58:22 PM
Quote from: gdubmx on July 16, 2014, 07:16:36 PM
Hey piboso,can we get an update on a potential release date please. Do you expect to release before Christmas or do you expect it to be early next year? I'm not asking for an exact date just more of a completion percentage. Cheers

Definitely before Christmas  :)
Completion percentage is over 90%, but the rule of development is that the last 10% takes the 90% of the time  :)
981
Suggestions and wishlist / Re: Cameras
July 14, 2014, 10:16:05 PM
Quote from: robinf36 on July 14, 2014, 09:50:42 PM
Will there also be a 3rd person camera?

Yes.
982
Suggestions and wishlist / Re: Cameras
July 14, 2014, 01:25:27 PM
Quote from: onlyonetone on July 14, 2014, 02:10:17 AM
Can't find the source but they did say the visor cam is for replays only as it would be difficult to ride that way. How ever I know for fact there will be a first person cam. And if its like gpb you can fully customize the position of the camera.

There are 2 onboard cameras for riding: one in the eyes and the other linked to the tank.
983
Track Editing / Re: Track editing questions/help
July 10, 2014, 10:34:51 PM
Quote from: Sandbiter on July 10, 2014, 06:59:29 PM
So I finnaly got the normal maps to work, but I've some weird problems with alpha channels now. It looks like I'm not able to use normal maps and alpha channels at the same time.

This is a simple cube with a green diffuse map on it and some black spots on the alpha channel. The settings I used for exporting FBX2EDF are 'Normals on recalculate and angle at 90'. Now the normal map works, but I see the other cubes behind the cube, which shouldn't be the case in some spots.

Please try adding the CK_ prefix to the diffuse texture name, to force alpha test.
984
General Discussion / Re: Questions
June 27, 2014, 12:01:16 PM
Quote from: frankie on June 27, 2014, 10:46:37 AM
I dont know if this question is ever asked before but how will we need to export the model so it could work in game? Like mxs?

There are 3dsmax and FBX exporters.
985
General Discussion / Re: Questions
June 26, 2014, 06:50:55 PM
Quote from: Madcowie on June 26, 2014, 06:43:05 PM
Yeah Nordic bought the title and by the looks of it and destroyed it. Having said that I will probably still play it as its abit of sit down relaxing fun on the couch rather than in the office on the PC.

Then who is Big Bang Entertainment?
The developers look more american than austrian  :-\
986
General Discussion / Re: Questions
June 26, 2014, 06:25:35 PM
Quote from: Madcowie on June 25, 2014, 09:46:56 PM
If Milestones game is bad, just think how crap this one is! My god these physics are terrible. You can land at 90 degrees and not fall off! :)

https://www.youtube.com/watch?v=B3qg_vhgflI

Wasn't the new MX vs ATV supposed to be developed by Nordic Games?  ???
987
General Discussion / Re: Questions
May 16, 2014, 10:00:01 PM
Quote from: JohnnyMac on May 16, 2014, 08:42:58 PM
Quote from: PiBoSo on January 30, 2014, 03:26:42 PM
Quote from: Mikey on January 30, 2014, 03:21:12 PM
How many rider stability settings will we be able to control?

???

Quote
And will we be only able to play in 1st person or will there be a 3rd person camera?

There are 3 cameras: 2 onboard and 1 external.

QUESTION REGARDING EXTERNAL CAMERA:
I am into radio control dirt bikes. I have the ability, with a usb device, to use my 3 channel radio to be used as a basic xy game controller (steering, throttle, brake). My question is regarding the modding of the camera. In mxsim, just for testing I can mess around and run the bike in 3rd person with my radio, but the camera is 3rd person and not realistic to radio control. Would your external camera be able to be placed at a position and pitch/yaw to track the bikes movement like a stationary replay camera?

This is not possible at the moment.
Maybe something could be done, though.
988
General Discussion / Re: Show us a whip please.
May 14, 2014, 10:20:21 AM
Quote from: Reaper on May 14, 2014, 04:35:06 AM
Oh god. To break it down for some people. Here ya go.

4. Direct PM message from Piboso    ---->    Feel free to post MX Bikes news on your website.

News ( and public videos ) is not the same as private screenshots, though.
989
General Discussion / Re: Show us a whip please.
May 13, 2014, 10:00:30 AM
Quote from: Reaper on May 13, 2014, 05:53:38 AM
Facebook is gay. Anyways, I'm sure if Piboso didn't want photos to spread, then he wouldn't have posted any here in the forums. I think it will be good for the game. If it were me developing the game, I would spread the news as far as I could.

Screenshots and videos posted in the development section are meant to stay private.
Why don't you make your own game so you can spread everything you want?  ::)
990
General Discussion / Re: Questions
May 11, 2014, 10:45:23 PM
Quote from: ALEale on May 11, 2014, 10:31:33 PM
Hi Pib :D

just some questions...

Mx Bikes is based on OpenGL like GpBikes?

what's the problem to port GpBikes,MxBikes on DirectX? it's possible?

what's the joypad you're (you & Snappe) using to test MxB?

thanks

Ciao Ale.

OpenGL again, same engine. Why should it be ported to DirectX?
The xbox360 controller is the weapon of choice.
https://www.youtube.com/v/ZM1fkHQP_Pw