MX Bikes Official Forum

Mods => Bikes => Topic started by: Dan on April 06, 2015, 05:37:29 PM

Title: Polygons limit
Post by: Dan on April 06, 2015, 05:37:29 PM
hi,
there's there a limit-polygon objects for export? (helmet and other)

thks

Title: Re: Polygons limit
Post by: PiBoSo on April 06, 2015, 11:37:31 PM
Quote from: Dan on April 06, 2015, 05:37:29 PM
hi,
there's there a limit-polygon objects for export? (helmet and other)

thks

There is no limit.
However, as a reference: LOD1 of the helmet -> 4000 triangles; LOD2 -> 2000 triangles; LOD3 -> 1000 triangles.
Title: Re: Polygons limit
Post by: Mace-x on January 14, 2016, 03:14:35 PM
Didnt want to make another thread to ask this.


How many polys are each of the stock wheels? what about the bike?