So, maybe we can work together on this track?
I've done the Base Heightmap, Folder Setup and a Trackpath. So you can copy the folder "Hangtown" in your track folder, to see how it looks.
If you are working on the track, let us know, just write it in the comments.
Download Link:
http://www.file-upload.net/download-11642919/HangtownMX_v05.zip.html
http://www.file-upload.net/download-11643278/HangtownMX_v06.zip.html
http://www.file-upload.net/download-11645273/HangtownMX_v07.zip.html (new)
Reference Video
https://www.youtube.com/v/HW8rDbdCrD4
Programs you will need (free):
Gimp 2.8, Earthsculptor/L3dt
Will give it a try tomorrow in the night, could be a fun project, cheers! ;D
- working on a new trackpath (2015) in Gimp 2.8 (free)
done
- updated all files
- deleted the .psd Projectfile
- Updated the Downloadlink
Todo: Update the Race Data in tracked (Centerline etc., not so important atm)
Next step should be terraforming.
Great start philiaN! Interested to see how it goes :) Will keep an eye on this thread and help out with any questions anyone might have.
- working on the terraforming/bulldozing
1/4 done
- updated all files (Gimp Project must be updated with the new Hangtown_HM_TF_v001.png)
- new L3DT Terrain Folder in Projectfolder
- Heightmap updated (quick smooth)
Todo: Create a Overview of the Heightmap and name the Jumps/Berms as numbers.
done
Save your Jumps as Jump_Number_vXX.png into /misc/Jumps (= Jump_1_v01.png)
Save your Berms/Ruts as Berm_Number_vXX.png into /misc/Berms (= Berm_5_v01.png)
- working on the terraforming/bulldozing #2
done - maybe only some small fixes/changes
- all files updated (includes Gimp Project)
- Heightmap.raw updated (includes quick smooth)
Btw. All Terraform_Project versions saved without smoothing. Same for .png's. I only use the smoothtool for the Heightmap.raw, so you can test the updates ingame.
New Download v3
Corner 16/17 is now a stair, so its easier to build the ramp for it.
- working on the terraforming/bulldozing #3
done
- made Terraform v004 and v005
- Track is v004 - Ramp 16/17/18 and 20 are just placeholders (must be improved)
Next Step: Jumps/Berms, hope that i get some help for it :)
Hangtown MX_v04 updated.
- working on jump 1 and 2
canceled
todo:
markers for the jumps done
and correct values for l3dt and gimp (project size, bulldozer offset, opacity etc.) actually makes no sense :)
@Fats how do you smooth your tracks?
your complete track is so damn clean. your jumps have a clean edge, perfect ramps - the overall quality is just on the highest level. if i use the smooth tool (horiz. scale 0.25, vertical 30(track height)) its too aggressive.
Have you test the smooth tool? Test it with different sizes what it can do for you! I can make a twitch for you when I had free time.
I normally change the nCycles of smooth to get what I want. For example for jump faces I'll use nCycles: 5 and be patient with the gradients, making sure I go from left to right evenly. For edges I normally do nCycles: 10. Afterwards I'll use nCycles: 1 or 2 to smooth the hard edges.
1 = light smooth, 10 = heavy smooth and everything in between..
Patience and practice!
Ok we will start from the beginning guys, I removed all the stuff we dont need anymore.
This time Vortex will do the start (https://www.twitch.tv/racermx515/)
DL: http://www.file-upload.net/download-11642919/HangtownMX_v05.zip.html
Spent time working on it.. its not final but what i have is a decent base ( what i have done )
(https://i.gyazo.com/6cc39d447468c33785653f4f89a84f65.jpg)
(https://i.gyazo.com/88b12e51ed3ea3ea773577bfbd61f236.jpg)
(https://i.gyazo.com/dd252cc5ebb3f0b3ab39836fdc973c9d.jpg)
(https://i.gyazo.com/c7aae53518ed0e0ae3e1c1891cab4c1c.jpg)
ill let philiaN update the log and links :P
DL http://www.file-upload.net/download-11643278/HangtownMX_v06.zip.html
Very nice Vortex!
DL: http://www.file-upload.net/download-11645273/HangtownMX_v07.zip.html
the circuit is rather pleasant I met only one problem down the hill just before the finish there is a sort of staircase ( in the v7 )
desolated for translation google my English is not very good
Zatox, do you know is just a work in progress?
i can make some textures for it !
Quote from: pacopastor34 on June 04, 2016, 11:08:08 PM
Zatox, do you know is just a work in progress?
yes I know this is not the final version but I wanted to give him my feelings after testing this version if it can be useful or motivate him in his work.
Hi all, is this topic dead? Last link does not work :(
I am new into this game and trying to find as many track as possible.. Even not finished..
I am totally obsesed with MXB :D
Thanks Piboso for game.
yep is dead :) sry