MX Bikes Official Forum

General Category => Support => Topic started by: 𝖙𝖋𝖈 on July 16, 2016, 01:12:38 PM

Title: Mud layers
Post by: 𝖙𝖋𝖈 on July 16, 2016, 01:12:38 PM
Hey hey,

Is there a way to speed up the generation of mud layers for testing? Possibly by adding a line under 'testing' similar to deformation?

Also, at what rate are the mud layers generated? I used two layers and the first appeared after one lap but the second didn't appear until about lap 4 - 5 on Maryland. Is it based on laps of a track, length of time ridden, how many layers there are etc.. ?

Thanks  ;)
Title: Re: Mud layers
Post by: 𝖙𝖋𝖈 on July 16, 2016, 09:02:09 PM
OK so really not sure what's going on here, but if I use 4 mud layers I get a core.exe when the 4th layer kicks in.

Just done 14 laps on Paleta v2 trying to get the 4th layer to show and as soon as it does it cores, had the same on Glen Helen earlier although it wasn't 14 laps, more like 8.

Going to stick to 3 layers, but is this weird? Any light shed on my first post would also be most useful thanks.
Title: Re: Mud layers
Post by: 𝖙𝖋𝖈 on July 17, 2016, 04:04:55 PM
Another question, can you overwrite mud layers by including them in a custom paint?