http://www.mediafire.com/file/bpcmjk5rbj2so3c/B5_Honda.zip
The Beta 5 version of the CRF with REV Limiter, norm fixed and many graphics
Quote from: StoneRider on May 10, 2016, 05:26:57 PM
EDIT NEW VERSION: Monday December 26
Here is the red one ! Just took the J4KAW's released bike and put it in our favourite game !
(https://i.gyazo.com/9b3b356d6e49ab748fac2e3df98e2a7f.jpg)
And here is the the original release where you can find the .PSD --> http://forum.mxsimulator.com/viewtopic.php?f=7&t=28538
Enjoy !!
Awesome thanks dude!
Thanks stone ;)
Nice!
the physics of this bike are broke af...
Quote from: Rhyveeo on December 26, 2016, 10:58:53 PM
the physics of this bike are broke af...
(https://i.gyazo.com/e7202604e9a82447bc4ab4d82d549802.png)
No, really, they are...
The way the back tyre works is just horrible, can't even wheelie...
Thanks Stone! My favorite bike!
^^^Bike rides great! OH, FYI STONE, You did not put a rev limiter on the 450 ;)
Thanks for updating it Stone. Can't wait to try it tomorrow when I come back from the family vacations. Any chance you'll do the same to the other bikes so we can have the "official" b5 versions of your bike imports on servers? I'm feeling YZF this season...
i will for sure ! and i'll update the Husky too. Geo need to open the servs... :D
Cant wait, thanks a lot man!
Quote from: StoneRider on December 27, 2016, 02:10:46 PM
i will for sure ! and i'll update the Husky too. Geo need to open the servs... :D
Getting the Husqvarna back would be amazing, good work on that one!
Thanks stone! :)
HI, thanks for the bike!!
On the 450, there is no audio file of the limiter ;)
Hey StoneRider absolutly stunned by your bike, the CRF 450 R is my dream bike especially the 2k16 model, is it possible that you can give me an obj file of the model because I want to learn some things in Blender and it would be amazing if you could do this :)
nicely done, ta :)
Thanks Stone, just went to swap out my paints and noticed you included them all, thoughtful and appreciated :)
Still my favorite bike to ride!
Stone, any chance I can get the normal, reflection and spec maps from you for this?
Quote from: TFC on January 08, 2017, 11:24:34 AM
Still my favorite bike to ride!
Stone, any chance I can get the normal, reflection and spec maps from you for this?
It's all in the template man ! no reflection map but a specular map.
Ah ok awesome, thanks :)
btw.. make sure that the norm is good. It's inverted for MXS... don't ask me why ^^
Maybe mxs is backwards :p..
Norm seems fine to me, everything seems fine in game, just wanted to make some adjustments to some stuff, change seat, reduce shinyness in places, for a cool throwback paint ;)
can't wait to see it :)
Stone, made the whole template red, where is this black bit ???
(https://i.gyazo.com/d87fa765ce534119b56a1063a01e0aa5.png)
Also dude, sorry.. There is a weird overall shiny layer, looks almost like the whole bike is laminated!
What files did you originally use when you compiled? crf.tga, crf_n.tga and crf_s.tga ?
Thanks :)
Its because of spec map in the alpha channel of the norm. Try to use m'y last crf's normal map ! I fixed this.
Awesome. Where can I find it?
https://mega.nz/#!PkJDlSaI!3nUYqjUoRFrLtStUe6ZrR2_nzV4lUS7Cjs2Rhcc0h_w here is my normal map man :)
Thanks mate :)