MX Bikes Official Forum

General Category => Bug Reports => Topic started by: Bj Slice on November 10, 2017, 02:25:07 PM

Title: Nevada Track
Post by: Bj Slice on November 10, 2017, 02:25:07 PM
Just a little detail about nevada sx track. It's just the reset that brings you to the side on the Tuff blocks and most of the time, you get stucked on it.

One other thing is the crash animation. It's kinda violent now than the last beta. Sometimes, rider is ejected too high in air. Bike also spins, rotates pretty crazily.



Thanks!
Title: Re: Nevada Track
Post by: GDUBMX on November 10, 2017, 03:02:47 PM
you gotta remember mate that this wasnt even supposed to be released to us, it was Piboso's mistake. Expect changes in Beta 8
Title: Re: Nevada Track
Post by: Bj Slice on November 10, 2017, 08:01:17 PM
I'm well aware of that thanks. But if there is someone who is kind enough to correct this (if it's still possible), just so we can use the track and not have that little irregularity. Everything looks great already thanks to Piboso.
Title: Re: Nevada Track
Post by: GDUBMX on November 10, 2017, 11:25:31 PM
Quote from: Bj Slice on November 10, 2017, 08:01:17 PM
I'm well aware of that thanks. But if there is someone who is kind enough to correct this (if it's still possible), just so we can use the track and not have that little irregularity. Everything looks great already thanks to Piboso.

ah thats cool mate, wasnt sure if you knew or not lol. yeah lets hope so, i was spinning some laps earlier and had some sections clean..ish! :D
Title: Re: Nevada Track
Post by: Bj Slice on November 11, 2017, 01:07:12 AM
I actually saw the message you went off when I connected to the server. =)