Yesterday i was tinkering around with making an output plugin along with UDP and everything went smoothly. im curious about the drawing functions and what they would generally be used for and how to use them. is it something that would perhaps have a second window(such as if you did allocconsole with an injected .dll into a program) to where i could draw with winapi or opengl? or is it better just to stick with udp and draw via a separate program?