So, I just finished my first motion sim build (DOF Reality P3), and it shows KRP and GPB in their supported group, but not MXB. Anyone know of any ways of getting that to work for MXB?
you sure about that?
It is supported, but only KRP and GPB are pre-configured...
Piboso, do you know any way I could get it working, since theyre all the same game engine?
I really want to try this, as I may start making 3D printed MX Bars that will then fit onto a flight sim yoke for steering and forward and back movement!