MX Bikes Official Forum

General Category => Suggestions and wishlist => Topic started by: NghtShft on July 10, 2020, 11:15:41 PM

Title: Washington Fences
Post by: NghtShft on July 10, 2020, 11:15:41 PM
The white fences around Washington should have the collision removed imo as they have been causing issues with people getting stuck on and spawning into them, To say that having the race binned by a 2ft fence is painful would be an understatement. :P
Title: Re: Washington Fences
Post by: 𝖙𝖋𝖈 on July 11, 2020, 12:46:47 AM
Agreed. On the downhill after the long uphill and on the left side there is a white banner by a fence that isn't connected. I got 5th or something off the line, hit that banner, got stuck and had to watch the entire pack pass me before I could reset  :(
Title: Re: Washington Fences
Post by: Resolute Kraken on July 11, 2020, 01:02:29 AM
Instead of removing collisions - just fix the getting stuck in them.  Not everyone likes fake fences.
Title: Re: Washington Fences
Post by: ChamP_Mx on July 11, 2020, 02:38:58 AM
Imo the best solution is to just remove the "track not clear" mechanic and make it so when you reset you are invincible for maybe 3 seconds, kind of like in other mx and car games. That way you can get back on the track way faster and also refrain from causing a pile up.
Title: Re: Washington Fences
Post by: Sv3n on July 12, 2020, 09:51:39 AM
Quote from: Resolute Kraken on July 11, 2020, 01:02:29 AMInstead of removing collisions - just fix the getting stuck in them.  Not everyone likes fake fences.

Amen for that! :D
I assume that's why online racer have collisions off? :D
Title: Re: Washington Fences
Post by: 𝖙𝖋𝖈 on July 12, 2020, 12:19:33 PM
I suggested to PiBoSo on Discord that we have 3 types of semi collideable objects. I said the following:

COL25, COL50 and COL75
i.e collision 25%, collision 50%, collision 75%
25% could be used for trackside tape, banners etc, 50% could be used for spongebobs, even water objects maybe, etc, and 75% for bales

Something I think we desperately need, hopefully we can have something like this sometime soon  :)
Title: Re: Washington Fences
Post by: |BEYER| on July 12, 2020, 12:41:01 PM
thats a great idea tfc, i hope something like that gets implemented
Title: Re: Washington Fences
Post by: AZDesertRat on July 12, 2020, 05:22:53 PM
Quote from: Resolute Kraken on July 11, 2020, 01:02:29 AMInstead of removing collisions - just fix the getting stuck in them.  Not everyone likes fake fences.

Exactly, I've always thought it was ridiculous that objects often have zero collision.  This goes for trees, tough blocks, fences, banners, etc.  Fix the collision error with the bikes and there won't be a need for "cosmetic" objects.
Title: Re: Washington Fences
Post by: Resolute Kraken on July 12, 2020, 06:21:10 PM
Yeah, what TFC said, need objects that can slow bike down with "soft" collision. For your COL25, etc naming convention, don't limit to just those set number, just have range of 1 - 100 where 100 is full collision like it is now, and 1 would be the lowest "drag" on the bike.
Title: Re: Washington Fences
Post by: Snappe on July 14, 2020, 01:52:55 PM
The Washington collision & reset issues will be fixed in the next beta.
Also, some kind of 'soft' collisions are planned.
Title: Re: Washington Fences
Post by: 𝖙𝖋𝖈 on July 14, 2020, 02:18:28 PM
Very cool thanks Snappe  :)