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Mods => Tracks => Topic started by: FatmuppeT_#10 on April 21, 2021, 10:47:08 PM

Title: Farm14 v0.1
Post by: FatmuppeT_#10 on April 21, 2021, 10:47:08 PM
Farm14 is here! Hope Everyone is enjoying the track so far.

Track features 24 gate racing and that WILL NOT change, sorry.
Some booters and a fast flow overall.
The layout is mostly from Brett Cue's gopro footy and a few others.
It isn't an exact replica jump for jump but very close to it.


Check out a lap here in Pelster's edit

Get the track here
https://mxb-mods.com/farm14-v0-1

Please leave feedback if you found an issue so I can try in fix it in the update
I already plan on adjusting texture wear on track
And I know about the floating golf cart in the woods

Thanks Enjoy!!!
Title: Re: Farm14 v0.1
Post by: Cody D on April 22, 2021, 12:15:01 AM
Such a great track, keep it up
Title: Re: Farm14 v0.1
Post by: BeansAndWeens on April 22, 2021, 06:04:07 AM
Have been looking forward to this release, thanks so much!
Title: Re: Farm14 v0.1
Post by: AZDesertRat on April 22, 2021, 04:25:50 PM
First off, incredibly good track! Really appreciate the long hours spent by all track makers.

I was watching Skooty's live stream last night where the 24 gate slot limitation was brought up.  Did you try using 2/ea rows of 20?  Having the option for multiple rows is really helpful when start area is small/congested.  I've been working on Field of Dreams (NJ) and found that 2 rows was the ideal solution.

Anyway, thanks for another banger that will be an MXB classic along with Walnut:).
Title: Re: Farm14 v0.1
Post by: FatmuppeT_#10 on April 22, 2021, 06:55:08 PM
Quote from: AZDesertRat on April 22, 2021, 04:25:50 PMFirst off, incredibly good track! Really appreciate the long hours spent by all track makers.

I was watching Skooty's live stream last night where the 24 gate slot limitation was brought up.  Did you try using 2/ea rows of 20?  Having the option for multiple rows is really helpful when start area is small/congested.  I've been working on Field of Dreams (NJ) and found that 2 rows was the ideal solution.

Anyway, thanks for another banger that will be an MXB classic along with Walnut:).

Thanks man glad it's getting good feedback. I am aware of the 2 row option for the gates and that's something I don't want to do at this time. It's Not worth changing for one person complaining. Skooty a cool cat, but once the track isn't streamed I don't think 24 gates will be an issue anymore, and I feel 24 is laggy enough when people host servers. Dedi's probably a different story, but yeah anything can change..
Title: Re: Farm14 v0.1
Post by: AZDesertRat on April 22, 2021, 09:58:41 PM
Completely understand.  Now take a couple days and then get started on the next gem ;D .
Title: Re: Farm14 v0.1
Post by: NoKnownThrone on April 23, 2021, 01:46:45 AM
This track is super dope, but after some laps, I am not noticing any deformation. Is it turned off? Would make it a LOT more fun :P
Title: Re: Farm14 v0.1
Post by: FatmuppeT_#10 on April 23, 2021, 01:57:39 AM
Quote from: NoKnownThrone on April 23, 2021, 01:46:45 AMThis track is super dope, but after some laps, I am not noticing any deformation. Is it turned off? Would make it a LOT more fun :P
The track deforms quite a bit actually. Some have mentioned it deforms too much. If the server you are on has deform off then obviously it wont. Whatever the case I'm tweaking some of that stuff soon. Thanks for playing
Title: Re: Farm14 v0.1
Post by: NoKnownThrone on April 23, 2021, 02:16:44 AM
Quote from: FatmuppeT_#10 on April 23, 2021, 01:57:39 AM
Quote from: NoKnownThrone on April 23, 2021, 01:46:45 AMThis track is super dope, but after some laps, I am not noticing any deformation. Is it turned off? Would make it a LOT more fun :P
The track deforms quite a bit actually. Some have mentioned it deforms too much. If the server you are on has deform off then obviously it wont. Whatever the case I'm tweaking some of that stuff soon. Thanks for playing

So sorry for jumping to conclusions! I think that means I need to go slam out some more laps!

Also, I hope this didn't come off wrong, I really love this track so far, you make incredible tracks! The detail is crazy nice, and the layout is really fun. In fact there's this step-up feeling triple that you can REALLY crank out some gnarly fat whips on, or even just float! I really appreciate being able to spin laps on these tracks from the community, you guys are epic!
Title: Re: Farm14 v0.1
Post by: GDUBMX on April 28, 2021, 05:23:25 PM
@fatmuppet. Thank you for this mate, this is a really fun track. havent played mxb in a longtime and this is a perfect track to get back into it. Great work mate
Title: Re: Farm14 v0.1
Post by: thatoneboxgal on April 29, 2021, 02:52:41 AM
Could you give ,e the download link? My MXB Mods website does not work
TY
Title: Re: Farm14 v0.1
Post by: Chicoula on May 01, 2021, 10:49:12 AM
bonjour! je n'arrive pas à ouvrir le dossier de ce circuit! pourquoi?Capture.PNG
Title: Re: Farm14 v0.1
Post by: teeds on May 01, 2021, 01:58:40 PM
Don't try and unpack it, just put the Farm14.pkz in your tracks folder and rip it up.
Title: Re: Farm14 v0.1
Post by: Chicoula on May 01, 2021, 05:34:34 PM
Quote from: teeds on May 01, 2021, 01:58:40 PMDon't try and unpack it, just put the Farm14.pkz in your tracks folder and rip it up.

C'est cool merci 😉
Title: Re: Farm14 v0.1
Post by: OttoRocket76 on May 02, 2021, 07:25:21 PM
Why no change to the gate number? track creators need to make tracks with 40man gates/pits. This track is fire. why wouldn't you want more poeple on it?
Title: Re: Farm14 v0.1
Post by: Spun on May 03, 2021, 02:56:05 AM
Quote from: OttoRocket76 on May 02, 2021, 07:25:21 PMWhy no change to the gate number? track creators need to make tracks with 40man gates/pits. This track is fire. why wouldn't you want more poeple on it?
He answered this question during one of Skooty's streams. He said there is no room for a 40 man gate. I believe it's because the track somewhat wraps around the start so space is limited. 
Title: Re: Farm14 v0.1
Post by: FatmuppeT_#10 on May 04, 2021, 12:21:57 AM
Quote from: OttoRocket76 on May 02, 2021, 07:25:21 PMWhy no change to the gate number? track creators need to make tracks with 40man gates/pits. This track is fire. why wouldn't you want more poeple on it?

There is no room for 40 it wont work, and I don't want to do double rows either. I'm glad you like the track and can appreciate your feedback, but we track creators can do what we want with our creations. I'm guessing nobody would of made the track if I didn't, so just be happy this 24 gate version exists. If someone does make another version maybe it will be way better and have a 50 gate lag fest.. Anyways not mad or trying to be a jerk to you........ just tired of hearing about the whole 40 gate thing.
Title: Re: Farm14 v0.1
Post by: OttoRocket76 on May 19, 2021, 05:25:52 PM
Wish you'd add gates to make it big 40man lobbies. the track is fun enough to get a monster lobby like that
Title: Re: Farm14 v0.1
Post by: PizzaChet on May 19, 2021, 05:51:51 PM
Quote from: FatmuppeT_#10 on May 04, 2021, 12:21:57 AM
Quote from: OttoRocket76 on May 02, 2021, 07:25:21 PM...track creators need to make tracks with 40man gates/pits.

There is no room for 40 it wont work, and I don't want to do double rows either. ... not mad or trying to be a jerk to you........ just tired of hearing about the whole 40 gate thing.

Quote from: OttoRocket76 on May 19, 2021, 05:25:52 PMWish you'd add gates to make it big 40man lobbies. the track is fun enough to get a monster lobby like that
You aren't too bright now, are you? Can you see? Can you read at all, or did you cut and paste?