This is just a bit of fun. Made it to test out metal ramps and still learning objects so seemed like a good idea.
It's intended to be for fun locally for one player. I think 8 people can play, but I wouldn't bother trying to race it - the gate's in a strange place and the centerline overlaps a couple times here and there.
The ramps are good fun, they use the soil material so I guess they should act the same as the heightmap for grip. They do seem a bit slippy but I think that's down to the sudden angle, and also means you can start getting the bike into a big whip before you leave the lip which works good for me!
Have fun! I hope to see some whip vids ;D
http://www26.zippyshare.com/v/k6HJOybx/file.html (http://www26.zippyshare.com/v/k6HJOybx/file.html) <--- put the .pkz straight into your 'Tracks' folder.
(http://i61.tinypic.com/15qzygw.jpg)
(http://i58.tinypic.com/2lbfc00.jpg)
http://www.youtube.com/v/EePaMkw4xfc?rel=0
Sweet!
awesome!
Nicely done, cheers man.
thanks TheFatController
This is amazing. I actually just landed an proper kinda whip lol. Ive been throwing my weight around all this time but it seems the bike does most of the work for you as long as you get the take off correct :) Im amazed
One small issue ive been having. If i crash and reset bike IF the reset puts me INSIDE the metal ramps the whole game crashes. Its happened twice to me now :) But that minor issue compared to the fun i can have on this ramp map :)
Thanks dude
Awesome!
Finishing my pc in the next week or so and will make a nice whip vid
Thanks guys, glad you're enjoying it.
Arnzzz - Yeah it's a pain. I think it's because the ramp uses the TRKSOIL prefix so I guess it's treated the same as heightmap, which you get the same thing happen if you respawn inside a vertical bit.
Solution would be to break the model, make the sides of the ramp WLLCONC and the ramp surface TRKSOIL, know for next time!
Looking forward to it Stoney ;D
Quote from: TheFatController on February 01, 2015, 11:52:52 PM
Thanks guys, glad you're enjoying it.
Arnzzz - Yeah it's a pain. I think it's because the ramp uses the TRKSOIL prefix so I guess it's treated the same as heightmap, which you get the same thing happen if you respawn inside a vertical bit.
Solution would be to break the model, make the sides of the ramp WLLCONC and the ramp surface TRKSOIL, know for next time!
Looking forward to it Stoney ;D
What you said makes sense :)
It really is a bloody cool set of ramps though. Im having some serious fun on this one :)
dear creator of this awesome track,
What are your settings (bike, gameplay and controller).
Love your track btw
Best Regards
Quote from: cedric van roeyen on February 04, 2015, 07:23:35 PM
dear creator of this awesome track,
What are your settings (bike, gameplay and controller).
Love your track btw
Best Regards
I'm using this track to learn how to whip ;D https://www.youtube.com/watch?v=OsxthIhA6XA (https://www.youtube.com/watch?v=OsxthIhA6XA)
Good job man, that's what it's made for!
As for the bike / gameplay / controller settings all I remember is bike is stock. Can't check the rest right now
That will be nice if we can have an update for Beta 3 of this track.... i do really need to practice my jumps in an easy track like that
It's on the list, not sure how ramps will work with deformation though, they might end up floating!
You could bury the ramps a bit. that would prevent them from floating after a rut forms.
hey
is for when the track is beta 3
Any news on when this will be out for beta 3?
I installed the track and not have testura ... who can help me please?
Id love to see this work with beta 6! but idk how hard it is to update it
I don't think I'll be updating it. I might make a different free ride track one day, but don't have time right now sorry.
link error... please upload :)
Doesn't work on later betas..
Quote from: Snappe on March 17, 2017, 02:04:42 PM
Quote from: TFC on March 17, 2017, 01:03:17 PM
Doesn't work on later betas..
Why not?
Unfortunately I lost the project folder in a hard disk death.. I don't even have a copy of the track anymore from in game, although I'm sure someone might, I made it in beta 2 with no deformation..
New link please?
Please re-upload ::)
the link is failed
:(
read 2 post above your lol
anyone else got the track still installed??
Read 4 posts above yours
Does someone still have the download?
If you do, please upload it somewhere!
https://drive.google.com/uc?id=1ATopapdbUIWYvXUm7pi1eLV-Q-5ZfPin&export=download (https://drive.google.com/uc?id=1ATopapdbUIWYvXUm7pi1eLV-Q-5ZfPin&export=download)
:)
Quote from: teeds on December 19, 2017, 10:53:50 PM
https://drive.google.com/uc?id=1ATopapdbUIWYvXUm7pi1eLV-Q-5ZfPin&export=download (https://drive.google.com/uc?id=1ATopapdbUIWYvXUm7pi1eLV-Q-5ZfPin&export=download)
:)
THANKS ALOT I really wanted a new fun track and this one was perfect. Thanks Again!!
The track comes up invisible in game???
Quote from: Kenny154 on December 20, 2017, 04:35:40 AM
The track comes up invisible in game???
As predicted by TFC, you'll need an old version of this game to run Boondocks, Beta2 I think.
Quote from: teeds on December 19, 2017, 10:53:50 PM
https://drive.google.com/uc?id=1ATopapdbUIWYvXUm7pi1eLV-Q-5ZfPin&export=download (https://drive.google.com/uc?id=1ATopapdbUIWYvXUm7pi1eLV-Q-5ZfPin&export=download)
:)
Thank you.
Any hope for Field 44?
NEW LINK?
Can you make the file downloadable with mega? TFC