Like the GPBikes NDS tracks is there any way MXB tracks can be made without the deformable terrain?
That's a good question.. Would be nice to be able to include a non deforming version of a track for practice purposes too.
For testing, it is possible to set the deformation multiplier to 0:
http://forum.mx-bikes.com/index.php?topic=686.0
I knew about the testing option but I'm not a single player guy, was striving for a workaround for on-line play to try breath some life back into it.