Hey hey,
I'm having trouble working out the best way to create a supermoto style track. I have a track object which uses TRKASPH (have also tried TRKCONC) which sits roughly a few inches up from a completely flat heightmap, but whenever you spawn on it the bike is embedded and the rider flies off, almost like you will only ever automatically spawn on the heightmap.
Any ideas?
Quote from: TheFatController on August 12, 2015, 11:03:32 AM
Hey hey,
I'm having trouble working out the best way to create a supermoto style track. I have a track object which uses TRKASPH (have also tried TRKCONC) which sits roughly a few inches up from a completely flat heightmap, but whenever you spawn on it the bike is embedded and the rider flies off, almost like you will only ever automatically spawn on the heightmap.
Any ideas?
Unfortunately "almost like you will only ever automatically spawn on the heightmap" is exactly the problem.
This issue will be fixed in Beta4.
Ah, no prob.. Thanks for the quick reply! :)