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June 11, 2026, 05:59:19 AM

News:

MX Bikes beta19 available! :)


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Messages - F5_TORNADO

1
Tracks / Re: USGP of Motocross @ Carlsbad Raceway
November 23, 2023, 02:47:15 PM
It's been sooo long since there's been any news on this track. I guess we'll never see it's release. Sooo sad.  :(  :'(
2
Tracks / Re: USGP of Motocross @ Carlsbad Raceway
November 28, 2022, 11:21:08 AM
Quote from: kawirider276 on July 14, 2022, 08:07:56 PMI don't have an exact date yet unfortunately, summers are always a busy time for me so I just haven't had the time to get the stuff done that I need to so the track is race ready, last thing I wanna do is half ass it on the finish line lol.  Don't worry it is coming though, at least by the end of the summer!
Hey bro, it's past the end of summer (hehe). Any idea of a release date. Starting to get bored of MX Bikes.
3
Tracks / Re: USGP of Motocross @ Carlsbad Raceway
July 05, 2022, 11:14:39 AM
You gotta release date yet on this track?
4
Tracks / Re: USGP of Motocross @ Carlsbad Raceway
June 13, 2022, 10:12:52 AM
Quote from: kawirider276 on June 12, 2022, 07:33:10 PMHey everyone don't worry track is still on its way, life got in the way the last few months but was able to start chipping away again just the other day on some more stuff, I got real burnt out making vehicles a while back, totally unnecessary I know but once I got going I wanted to get the few things I had in my head made lol. Still have a few smaller things I want to get finished trying to find good images of more time period looking fans but its a bit of a challenge ha. Here's a look at the vehicles, I have more colorways just not in this shot.


Ha Ha, that's classic. Don't forget "Trick Race Fuel", and "HPS Oils". I commend you on your dedication to this. This is purely awesome just seeing the level of detail you are putting into this track. Thank you.
5
Tracks / Re: USGP of Motocross @ Carlsbad Raceway
June 11, 2022, 10:57:21 AM
Quote from: kawirider276 on March 19, 2022, 07:57:33 PM

A lap around the track so far,  sorry about the YouTube compression, it really hinders the details but it's still a good  look at how it is going.  I actually just got back home from a road trip out in the southwest and was able to convince my wife to go to where the track was, pretty neat to see, from where we stood I could make out devils drop, the first and second turn and first straight.

DUDE!! Seriously, this is probably THE most realistically detailed track I have ever seen on MX Bikes. I literally have hairs standing up on my arms and goosebumps on the accuracy of this track.
6
Tracks / Re: USGP of Motocross @ Carlsbad Raceway
February 21, 2022, 10:46:35 AM
I really hope you finish and release this track, as it was one of my local tracks. So sad to see it go, but now excited that someone may bring it back. If I can't ride it irl, then in MX Bikes is good enough.  :)
7
Bug Reports / Re: Bike mismatch issue
February 08, 2022, 11:24:31 PM
Yeah, you have to get the tires/rims patch (Dunlops or Maxxis)
8
Same here. I just let it go and went and made lunch, came back 20 min later, and it's still syncing race data. This is ridiculous. And no response from the creators.
9
Tracks / Re: USGP of Motocross @ Carlsbad Raceway
December 25, 2021, 12:24:37 PM
Quote from: kawirider276 on December 23, 2021, 03:38:30 AM
Holy crap dude. That is awesome! Love the cracked dirt on the sides. It portrays how dry that track was. I can't wait to see the finished product with shrubbery and trees. You've done a damn good job already on it.
10
Tracks / Re: USGP of Motocross @ Carlsbad Raceway
December 23, 2021, 12:39:35 AM
Oh man, that would be sweet. The track is already looking good. Don't forget the steep tabletop at the finish. I can't tell the scale of the map, but I remember the Carlsbad freeway (big downhill) was pretty steep and long. I can't wait to ride this one though. Keep up the great work. It's looking good.
11
Tracks / USGP of Motocross @ Carlsbad Raceway
December 21, 2021, 09:16:32 AM
Anyone remember that course? Carlsbad would be a sick place to host an only 500cc 2 stroke race, or just run the whole grand prix, 125's, 250's, and 500's, 2 strokes only (because there weren't any racing 4 strokes back then).
12
Suggestions and wishlist / Re: SUSPENSION
December 14, 2021, 12:25:05 PM
I second this. If the "PiBoSo Bounce" (no offence guys, but that's what ppl are calling it), isn't going to be worked on, we at least need a lot more rebound and compression dampening to kill the bouncy, bouncy, bouncy. I know there's only 2 guys on the dev team for this game, and you guys are doing a hell of a job on improvements, but if there's something you can do about the constant rider bounce/crash in the game. I mean, if staying on the bike was a bit easier, a lot of new players wouldn't get so discouraged, or be so reluctant to purchase the full edition because they feel they can't get used to the physics. Just an idea. Hope you consider it. Thanks.
13
I know this is kind of an old thread, but it would be nice if pressing reset (quick press) would reset you in the correct direction. That would prevent a lot of pile ups, and potential accidental wrong wayers. I know a long press puts you back on the track and facing the correct direction, but that sometimes takes longer than 3 seconds to reset. Also, some directional arrows or a "WRONG DIRECTION" in the middle of your screen might help in the confusion of which way you are going when reset in the wrong direction. Just a thought.
14
Plugins / Re: MaxHUD plugin
December 09, 2021, 07:25:19 AM
Quote from: fridgedollar on December 09, 2021, 06:39:47 AMthe files go in the plugins folder that is in your game install directory, not your documents folder. there are some installation instructions in the MaxHUD.pdf

Thank you so much. I have been struggling with this for awhile. I was just installing it in the wrong plugins file.
15
Plugins / Re: MaxHUD plugin
December 09, 2021, 06:08:59 AM
Okay, I must be doing something wrong. I followed TKO's video on how to install MaXHUD. The only thing different was that I bought the game directly through the website (not STEAM). I copied the DATA and MXB.dlo files and pasted them in Documents/PoBoSo/MXBikes/Plugins, went in game to "Testing", picked a track, and went "to track", clicked "caps lock", and nothing. Do I need to download an older version of MaXHUD to get it to work? Or is everyone who downloaded MX Bikes through the website screwed?