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February 23, 2020, 05:58:35 am


MX Bikes beta13c available! :)

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Messages - FryedroPonics

Races / Re: 2020 MXB Supercross - Round3
February 11, 2020, 08:16:10 am
Tracks / Re: [UPDATED 2/5] 2020 SX Replica's: San Diego
February 08, 2020, 06:49:54 am
Quote from: TonySpinelli on February 06, 2020, 12:10:36 pmYou can definitely tell that you are starting to get the hang of this. I haven't tried to make a supercross track yet (layer masks are about to make me quit trying) but when i did in mx sim...the biggest key i found was to make your own type of scale that you like and stick to it. i also researched spacing on supercross tracks and sections too. i think by the end of this you will have it all down to a science! nice work.

hell yeah pumped to ride some of your tracks in this game!
Races / Re: 2020 MXB Supercross - Round2
February 04, 2020, 02:10:03 am
Old name is ponics number 127

New name im running is T_Frye number 127

discord name T_Frye
Races / Re: 2020 MXB Supercross - Round2
February 04, 2020, 12:58:45 am
will it mess up my points if i run T_Frye instead of ponics?
Races / Re: 2020 MXB Supercross
February 02, 2020, 04:09:38 am
thanks for hostin man! It was by far the most fun ive had in a hosted race so far, other than the careless riders!
Races / Re: 2020 MXB Supercross
February 01, 2020, 03:53:02 am
so this will be at 7pm central tomorrow?
Races / Re: 2020 MXB Supercross
January 30, 2020, 08:46:49 am
Ponics #127 are the servers going to be dedicated?
you dont want to lean into the corner you want to lean towards the outside. so if your turning left you want to lean right. definitely does help
Paints / Re: MX20 Alpinestars Mega Pack
January 14, 2020, 12:01:32 am
sooo sick, thanks dude
Races / Re: 2020 AMA RACE SERIES!!!
January 05, 2020, 08:07:57 am
i tried to join the dedicated practice server you guys have up but i keep getting connection timeout. anyone know why?
Track Editing / Re: WIP - 2020 Anaheim 1 (Beta 3)
December 19, 2019, 04:24:19 am
updated with beta 3
Track Editing / Re: WIP - 2020 Anaheim 1 (Beta 2)
December 15, 2019, 05:59:36 am
Quote from: Asdrael on December 14, 2019, 09:51:24 amThe 3 4 5 refers to the height of the jump, in feet. A table is usually 4" high, a regular rythm jump 3". So when describing a section it's fast and easy to say like 3 3 table or 353.

For the 90turns, I think my tutorial on how I made A2 sometime ago has a section on berms (on my phone atm, hard to check). Basically, of you use Photoshop, you can build a 180 berm normally then cut it by multiplying the berm layer by a gradient. Had the best results this way.

i made the tables that high because it just made the rhythm flow a bit better for getting over the next 3 foot single. do you have a link to your tutorial. that would be awesome man. im just going off of rubens photoshop text tutorial and he didnt go over 90's so i just did the best i could from his 180 tutorial haha
Media / Re: GIF clips
December 14, 2019, 12:32:57 am
the sx triple on A1 allows for some pretty saucy whips xD

Track Editing / Re: WIP - 2020 Anaheim 1
December 13, 2019, 10:59:12 pm
Quote from: Asdrael on December 13, 2019, 03:54:41 pmA few points that, imo, you need to address to lower some frustration:
- tame down the last of the whoops in each of the 2 lanes so it makes for a more predictable exit
- the over under landing should be much more straight, it's currently too curved so you either overjump or rebound on the top
- the 90° berms are kinda underwhelming, I think you need to redo them so they grab you instead of bumping you 90°
the section after the 90° after the first set of whoops: you made it feel like a 3 5 table, I think it is supposed to be a 3 4 table (if not 33 table as it's rare to have a 3 4 table). Anyhow, in game, the second jump clips your wheel often and prevents you from doubling in.

thank you for the detailed feedback! i will definitely try to tame down the scaling and try my best at adjusting everything you suggested because i completely agree with pretty much everything you said haha i just struggled with the 90's but i will try to work on them. Im not quite understanding what you mean by the 3 5 table and 3 4 table part though. Thanks again man!
Track Editing / WIP - 2020 Anaheim 1 (Beta 3)
December 13, 2019, 08:13:10 am
First attempt at making a heightmap in photoshop. Let me know what you guys think of scaling and just how the track rides in general.

I would really like to completely finish this track so anyone that is willing to help with textures, objects and possibly even a simple stadium let me know! Any help is greatly appreciated. Hope you guys enjoy the heightmap so far tho!

UPDATED LINK (beta 3 - added decals, sand section, added centerline/start gate and made some adjustments):