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Messages - тғc

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1
Good shout Phil! 😘

2
Going to try terrain.party later, but the tutorial I just watched the guy did something like 60 square miles lol

3
So who out there knows of another method?
I've seen a couple of other options but they both seemed to be more for large scale areas.. one of them  seemed to work around square miles rather than meters.

Need some ideas or accurate replicas all be a thing of the past :(

4
Races / Re: Server Request
« on: June 20, 2018, 08:11:41 PM »
Quick question though.. What's the point in having a password on the server if you've just posted it publicly?

Kind of nice to leave things open so new comers can just jump right in :)

5
Races / Re: Server Request
« on: June 20, 2018, 07:49:44 PM »
Probably best to skip on the OEM bikes until Asdrael releases a new pack.. Might just confuse things.

6
Races / Re: Server Request
« on: June 17, 2018, 08:13:05 PM »
Awesome, I'd love for someone to throw an Unadilla server up. Ever since I released that track I've hardly had the chance to ride it with anyone :(

7
Suggestions and wishlist / Re: 1st Person leg swag please!!!
« on: June 17, 2018, 08:06:25 PM »
+1 from me

8
General Discussion / Re: Introducing A New Numbering System
« on: June 17, 2018, 03:48:33 PM »
Thanks for adding mine mate :)

9
Bug Reports / Re: Online bugs anyone?
« on: June 17, 2018, 03:31:39 PM »
Yeah fox v4, my Atlas neck brace and tech10's.

10
Bug Reports / Re: Online bugs anyone?
« on: June 17, 2018, 03:11:19 PM »
Not had a single bug online yet.. sorry 😕

11
General Discussion / Re: MX Bikes beta8
« on: June 17, 2018, 09:59:06 AM »
Online last night with 10 or so people on Washington (a semi demanding track) and nobody jumped about or disappeared.

I was using very high bandwidth setting..

Long and short is we knew PiBoSo wasn't going to touch netcode without physics being on point. I'd like to think that the physics are more or less nailed and now netcode can take priority.

Perhaps the fact that it's now 64bit has helped online but I've ridden with lots of different people and have been close enough to bang bars.

It's a shame netcode wasn't a priority over physics, but it is what it is. I've had more fun in this beta in the short time it's been out than any since b2 or 3..

12
Plugins / Re: MaxHUD plugin
« on: June 16, 2018, 09:14:18 PM »
Awesome HornetMaX, thanks very much! As usual MXB wasn't the same without my timings :D

13
Races / Re: Saturday Night Supercross 16/06/2018 - Las Vegas 2018
« on: June 16, 2018, 10:22:38 AM »
I'll be there.. Would be good to see PiBoSo and Snappe online too!

Would be nice to mix it up with the tracks too. Maybe play some sx for a while then some washougal or something :)

14
General Discussion / Re: MX Bikes beta8
« on: June 15, 2018, 05:36:00 AM »
I had that then deleted the bikes and tyres folders I'd copied over from my other install.. I put them there to try and somehow it messed something up. Maybe it had a copy of pibs tyres in it..

15
General Discussion / Re: MX Bikes beta8
« on: June 15, 2018, 05:03:30 AM »
new feedback, there´s too much grip, almost no wheelspin, and the bike leans too little, other than that still great!

Is that on stock bikes?

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