MTB freeride was my life for like 2 months, loved that so much. Please can we make this happen? I am getting really tired of MXS and want to play this so much more, just cant get into the physics yet. THIS would so hold a lot of us over.
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Quote from: TheFatController on January 28, 2016, 11:47:16 AMWow fats thanks so much, didnt even think of that! I am glad im not a total failure so far, haha. I have a light schedule at college this semester so hope to get my name out into the community more. Thanks for the input!
Looking good so far Ashien!
I know it's a work in progress and you've just mapped out a rough draft and that's what I do, but one suggestion I have would be to make sure you use the unwrap wireframe (think it's called UV in the layer of the rider template PSD) as a reference. The only place I think it could help is around the yellow neck / collar part as it doesn't quite match up with the model.
If you're anything like me, you'll spend ages changing, repacking and testing to get things lined up, but if you follow the contours of the UV unwrap you can get most things perfectly lined up in one or two tries. You can make it black and white, black background with white wireframe and use it as a new layer with screen blend mode, should just show the wireframe over your texture so you can use it as a reference.
Sorry if you're already doing this, just throwing it out there in case you're not! Keep up the good work man!