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Topics - PiBoSo

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1
Other / Rider model templates
« on: November 21, 2017, 12:17:01 PM »
BOOTS TEMPLATE FILES
http://www.mx-bikes.com/downloads/mxb_rider_templates.zip


The template shows how to use script files to export all LODs in a single EDF file, saving disk space.

  • The script file for each model must be set in the editbox, on the second line, of the FBX2EDF program.
  • Please make sure to edit the INI files to change (User_Name) to your Windows user name
  • Please note that in the template a single model has been used for all LODs and for the shadow. However, for a proper release, each LOD should have roughtly half the triangles of the previous one, and the shadow should use a dedicated model without the innner details and with no textures

2
General Discussion / MX Bikes beta7b
« on: November 14, 2017, 10:03:05 PM »

MX Bikes beta7b available:
http://www.mx-bikes.com/?page=news

Download:
http://www.mx-bikes.com/?page=downloads
( mirrors would be extremely helpful and welcome )

To update:
1) delete all unpacked PKZ files from the MX Bikes installation folder
2) launch the new installer

3
Bikes / IK Links Debug Mode
« on: November 05, 2017, 01:21:02 PM »
Inverse kinematic is used to animate the chain and to link the rider hands to the handlebars.

To show the link points ( cyan ) and the targets ( magenta ), edit the file mxbikes.ini ( located in the MX Bikes installation folder ) and add:
Code: [Select]
[debug]
links = 1

4
Track Editing / Default Deformation
« on: November 04, 2017, 11:47:30 PM »
There is a little feature that could be useful.

1) Open the file mxbikes.ini in the MXB installation folder and add the following lines:
Code: [Select]
[edit]
deformation=1
2) Drive several laps in testing mode on a track to create the deformation ( it's possible to use deformation_multiplier to generate it faster )
3) Press left ctrl + d: a file named temp.dfm will be saved in the MXB installation folder
4) Rename temp.dfm to track_id.dfm ( for example: practice.dfm - or practice_short.dfm for the short layout ) and move it to the proper track folder, with the matching TRH file
5) MXB should automatically read the dfm file at track load time

5
Track Editing / Default Groove
« on: November 04, 2017, 11:45:32 PM »
There is a little feature that could be useful.

1) Open the file mxbikes.ini in the MXB installation folder and add the following lines:
Code: [Select]
[edit]
groove=1
2) Drive several laps in testing mode on a track to create the groove ( it's possible to use groove_multiplier to generate it faster )
3) Press left ctrl + g: a file named temp.grv will be saved in the MXB installation folder
4) Rename temp.grv to track_id.grv ( for example: holjes.grv - or holjes_dirt.grv for the alternative layout ) and move it to the proper track folder, with the matching TRH / TRP file
5) MXB should automatically read the grv file at track load time

6
Documentation / VR Support
« on: November 04, 2017, 09:44:31 PM »
When installing MX Bikes a desktop shortcut named "MX Bikes - VR" should be created.
It launches MXB with the "-vr" command line switch, that enables VR support.

If both a Rift and a Vive are installed on the same PC, it's possible to force Oculus using the "-vro" switch, and SteamVR using "-vrs".

In MX Bikes -> Settings -> Input3 it's possible to set the control to reset the VR camera tracking. The default key is F8. It resets the position and rotation of the user interface virtual screen, too.

By default, the rendering of both eyes is mirrored to the MXB window.
It is possible to change the mirroring setting creating a text file called oculus.ini or openvr.ini in the MXB installation folder and adding the following lines:
Code: [Select]
[mirror]
eye = 2
The possible values are:
-1: mirroring disabled
0: left eye
1: right eye
2: both eyes

Note: If the Windows Taskbar overlaps the MXB window preventing the cursor from reaching the bottom of the user interface, please try right clicking on the shortcut icon and, in the Properties, selecting Run Maximised.


Known Bugs
- 3D grass rendering errors
- HTC Vive ( SteamVR ): transparent asphalt in the user interface

7
General Discussion / MX Bikes beta7
« on: November 04, 2017, 08:46:53 PM »

MX Bikes beta7 available:
http://www.mx-bikes.com/?page=news

Download:
http://www.mx-bikes.com/?page=downloads
( mirrors would be extremely helpful and welcome )

To update:
1) delete everything in the MX Bikes installation folder and in "My Documents"/PiBoSo/MX Bikes/ except for license.ini
2) launch the new installer

8
General Discussion / For your information
« on: November 03, 2017, 09:25:04 PM »

In case someone is wondering about missing messages / threads:
geo AKA Geofanatec asked to have his account and all posts deleted.

9
General Discussion / How to update
« on: September 20, 2017, 11:32:08 AM »
To update MX Bikes to a newer version:
1) download the latest version: http://www.mx-bikes.com/?page=downloads
2) go to the folder where MX Bikes is installed ( usually C:\Program Files (x86)\MX Bikes\ ) and backup the addons ( paints, dashes, tracks, ... )
3) manually delete the MX Bikes installation folder
4) go to My Documents/PiBoSo/MX Bikes/ and delete everything except license.ini
5) install the new build
6) restore the addons in the MX Bikes installation folder

10
Documentation / Extract data from installer
« on: July 23, 2017, 09:19:56 PM »
If you don't like installers or if you need to access the original data ( maybe to replace corrupted files ), it is possible to extract data from the installer.
Run the installer adding "-extract" to the command line.

11
Documentation / Disable joystick input
« on: July 23, 2017, 08:38:04 PM »
It is possible to disable an input of a joystick.
This could be useful, for example, to disable a broken potentiometer that is outputting noise.

The file joysticks.cfg is automatically read at startup.
It is possible to add multiple joysticks: "name" is the name of the joystick as it appears in the "Calibration" page of MX Bikes.
The names of the inputs are the same of the calibration page:
Code: [Select]
x, y, z, rx, ry, rz
slider1, slider2
pov1 to pov4
button1 to button32

The default joysticks.cfg disables the buttons linked to the triggers of the PS4 pad, so that it is possible to assign them as analog inputs.

12
General Discussion / Steam
« on: June 13, 2017, 07:56:15 PM »

First day of Steam Direct, and I immediately paid 89 euro to get a brand new AppID  ;)


13
Documentation / Direct connection
« on: March 17, 2017, 10:31:07 AM »

To directly connect to a server, launch mxbikes.exe with the following params:
Code: [Select]
mxbikes.exe -directconnect (ip address):(port)

for example:
Code: [Select]
mxbikes.exe -directconnect 127.0.0.1:10411

14
General Discussion / MX Bikes beta6
« on: March 15, 2017, 09:57:36 PM »
MX Bikes beta6 released:
http://www.mx-bikes.com/?page=news

Download:
http://www.mx-bikes.com/?page=downloads
( mirrors would be extremely helpful and welcome )

To update:
1) delete everything in the MX Bikes installation folder and in "My Documents"/PiBoSo/MX Bikes/ except for license.ini
2) launch the new installer

15
General Discussion / MOVED: Help I have no clue
« on: February 08, 2017, 10:31:55 AM »

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