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September 19, 2020, 08:51:39 PM

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Topics - Yann

1
Tracks / 2018 Houston
October 26, 2018, 06:39:29 PM
Hi guys

Couple month ago i started to work on this track wich is my first track, i tryed to make it ride like in real life. I almost finished the heightmap the way i wanted it but i figured out that the way i was doing was not really the best way to do (especially to smooth the jumps). Although the track is working pretty good but it's not the best it can be. To optimise it i'd have to completely recreate the heightmap and i don't have the time/will.
This is one of the reasons why i lost the motivation to finish the track.

I also add some objects that i made (except for the stadium) but they are pretty basic and uggly x).

As i said i lost the motivation of making tracks (beacause of a lack of free time mainly).

So i left you the track, the files and the PSD of the heightmap if someone is interested to finish it even if it's already rideable.



Here some pictures of the track:









Track : https://mega.nz/#!GxhUmI6Z!pSykk6JyTtth1g8K3vEAVJEFiDwEvZQ7tg0E_tsEkp8

Track files : https://mega.nz/#!jswAlahS!VqrCt_L_gOhxN57bDh6QZ8RAX9mbgaKelK6HRwGLQ28

Psd of the track's heightmap : https://mega.nz/#!epwWyQwa!OwJnBHEygiJfsOPpWr_oGIgWIclkCLrENQpACmN3fK8


I hope you enjoy the track at least how it is now !
2
Paints / 2017 Husqvarna 4 Strokes paints
March 31, 2017, 12:13:20 PM
Hi guys this is the 2017 Husqvarna stock graphics for all the 4 strokes Huski.






To instal them there is 2 solutions :

If you have the just .pkz files of the bikes put all the folders into "bikes".

Or if you have the "folders" of the bikes put the paints into "paints" folder of each bikes.


Link : https://mega.nz/#!ikojACyI!41DG2ubjWkzOn4TL7yWYLs3sRAkADX-1GxXLxEZ7dPs

Credits:
Jay for the model bikes
TM_Infidel for the 2017 graphics
StoneRider for the import of the bikes
3
Bug Reports / Selection bug
February 26, 2017, 01:06:28 PM
Hi, i think there is bug with the paints selection some time when i select for exemple a helmet paint with a too much long name something in my stuff disappear or take the default paints (the bug is only on the modding stuff) don't know if it's a bug of import or a bug of the game.
4
Other / Atlas Air
February 26, 2017, 12:57:32 PM
Hey guys i release the Atlas Air today

There is a problem with the gloves because for some of those the name is too much long and when you select gloves with a name too much long the
Atlas disappear that's the same problem i have with my 6D helmet the solution is shorten the name of the gloves you use.


The model is from MX Simulator created by Benjii_D.



Link : https://mega.nz/#!H1pjlLYD!cW56ItCJyGYmqtEa9mYpjdrYjNRq_a97VqSBVnYHR8o

Credits:
Benjii_D for the model and paints
Conceptgraff for his help with the spec
5
Track Editing / Monster Arch
February 14, 2017, 10:51:32 PM
I guys i release a Monster Arch
Modeling by myself
In the link there is OBJ;FBX files and PSD



Link : https://mega.nz/#!e0IywDwJ!Y1z9Z06MsJTDAJSrDDq1THX6JQt46mlTmsFdiKCqliQ

Credits:
Conceptgraff for his help
6
Other / Thor helmet
February 08, 2017, 07:27:34 PM
Hi guys new release Thor helmets.
There is 15 paints.

The model is from MXGP 2



Helmet link: https://mega.nz/#!KoA0iQDA!IqrQHKFnzGXIGkEK7-9PlozaV31e5RdmWRt-Kry2PoM
PSD Link: https://mega.nz/#!igQwyRbI!_28Au-6BfADytlwi6sbJuKOpVmblC7Jpm9U0JBPRBRs

Credits:
Conceptgraff for his with the lens reflection and everythings.
StoneRider for his global help
Pacopastor34 for his help with the uv's
7
Other / 6D Helmet
January 22, 2017, 05:40:20 PM
Hi guys today i release the 6D helmet.
In the folder there is 31 paints.



Link for the helmet : https://mega.nz/#!jkI0CBra!Ie04OChNHovzEyuiHY4My8v-NIN2xXSaCwJhhV6wN7o <-- Update 25/01/17 13h42 UTC

Link for the PSD : https://mega.nz/#!75pHUTwQ!esSFXeSxs0TErUQ0Unanbis-aS-RJjJTBDcmjq5tGuk//

Credits:
Andrew O'Hagen for the helmet model and paints.
P2sta for the GoPro 4 Session.
StoneRider and Pacopastor34 for their help to import the helmet.