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December 03, 2022, 01:21:42 AM


MX Bikes beta18b available! :)

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Topics - Niko Mouk

General Discussion / MSVCR90.dll errors
April 30, 2022, 11:19:36 AM
Hello PiBoSo,

Could you please tell what VC redist packages are mandatory to run the server version? I got tons of this error:

Faulting application name: mxbikes.exe, version:, time stamp: 0x62264673
Faulting module name: MSVCR90.dll, version: 9.0.30729.8387, time stamp: 0x51ea1bbd
Exception code: 0xc0000417
Fault offset: 0x00000000000552d4
Faulting process id: 0xdd4
Faulting application start time: 0x01d85be0b4922d69
Faulting application path: C:\Program Files\MX Bikes\mxbikes.exe
Faulting module path: C:\Windows\WinSxS\amd64_microsoft.vc90.crt_1fc8b3b9a1e18e3b_9.0.30729.8387_none_08e793bfa83a89b5\MSVCR90.dll
Report Id: 6328c68d-c864-11ec-80bf-e03f49e6343a

Fault bucket 1674513322959237316, type 5
Event Name: BEX64
Response: Not available
Cab Id: 0

Problem signature:
P1: mxbikes.exe
P3: 62264673
P4: MSVCR90.dll
P5: 9.0.30729.8387
P6: 51ea1bbd
P7: 00000000000552d4
P8: c0000417
P9: 0000000000000000

Tracks / 2021 Aerial E-SX Supercross Series - ALL TRACKS
February 15, 2021, 05:20:01 PM
2021 Aerial E-SX Supercross Series - ALL TRACKS

If you like our work, please consider donating here ❤

Low version for Daytona: Click here
Server version for hosting: Click here

If you like our work, please consider donating here ❤


Would you like to rent a dedicated MX Bikes server for your own race series or team practice with friends? Rent a dedicated server from MyMXB where we handle all of the set-up and networking configuration for you.

  • Our high-quality servers are the best you can find on the market.
  • They are real dedicated servers (not VPS/virtual servers) with a gigabyte internet connection.
  • The price is the lowest possible for this quality.
  • Guaranteed to show a ping in the server list making it easier for people to connect to your servers without having to configure your own router.
  • All tracks and bikes mods PRE-INSTALLED and kept up to date!

Thanks to our collaboration with Resolute Kraken <3, you will receive a free copy of the server manager (to use on up to 3 different computers for multi-manager hosters). This program has been tailor made for MyMXB servers to provide you the best management tool.

It is remarkably simple. Once you've paid for your monthly subscription, you will receive an email with your receipt and another email with your MyMXB Server Manager license key to activate the server manager software with. The MyMXB staff will then build and configure your server (up to 24h max).  We will then send you the server login details/license to add in the MyMXB Server Manager at which time you can login, configure, and start your allocated MX Bikes dedicated servers.

Setup fees: You will be charged 5€ only once for the setup fees. As we said our servers are dedicated ones and need to be installed and configured for you.

No ads in the software or server.

  • All existing tracks already available
  • Unlimited track storage
  • Name your server (without advertisement in it)
  • Set a password if you want your server to remain private
  • Admin password
  • Clients (number of players that can connect)
  • Bandwidth (Very High is recommended for our banger servers!)
  • Max Ping: Automatically kick people with a ping over this value
  • Enable/disable Polls
  • Custom message of the day (without advertisement in it)
  • Select the available bike categories
  • Select up to 10 rotating tracks
  • Customize your race event, duration, laps, etc
  • Custom Whitelist and Blacklist
  • Import GUID scripts from the MyMXB Racing System
  • GUID are checked automatically
  • Global Blacklist automatically integrated – get rid of toxic people
  • Custom terrain deformation
  • Custom weather
  • Activate/Deactivate Hardcore features (Racing aids)
  • Results export tool (Free feature for servers with 40+ riders only)
  • Replays available (Paid option – Available for servers with 40+ riders only)
  • Scheduling: Automated messages, automated restarts

The software will give you access to the Discord support server. We are working on a track upload feature for you, customers <3


ABSOLUTELY! And this is FREE AGAIN. Whoop whoop !

Just reach me (Niko Mouk) on the official discord. You will access to two amazing features to make everything automatically for your races :

  • Automatic series creation
  • Signups management
  • Ban management
  • Scripts generation
  • Results calculated
  • Points calculated for the race day overall
  • Points calculated for the whole championship

The Racing System:

The Live Result System:

Other / Animated objects like marshals
March 09, 2020, 06:11:13 PM
I saw Marshals animations are in an old .anm format. Is there any way to make other animation extension working ?

I'm actually working on custom flaggers.
Tracks / MXGP 2013 - St Jean d'Angely
March 06, 2020, 08:51:28 AM

MXGP 2013 version of St Jean d'Angely (France)
The original height data has been released by Haggqvist under CC BY-NC-SA licence. It has been modified A LOT to fit the game physics. And actually the physics isn't very nice for tracks with some elevation.
DOWNLOAD LINK - St Jean d'Angely

Thanks to :
Haggqvist for below mentions
Giopanda for his object pack
LC Creations for some objects
Ponza for hard beta testing again

Feel free to give a donation if you like my work :)
Please find my Work In Progress topic here.

Preview video :
Tracks / MXGP 2013 - Bellpuig
February 09, 2020, 04:33:02 PM

MXGP 2013 version of Bellpuig (Spain)
The original height data has been released by Haggqvist under CC BY-NC-SA licence. It has been modified to fit the game physics.

Thanks to :
Haggqvist for below mentions
Giopanda for his object pack
LC Creations for some objects
Ponza for hard beta testing

Feel free to give a donation if you like my work :)
Please find my Work In Progress topic here.

Preview video :
Plugins / MXB Link Me
February 02, 2020, 09:09:47 PM
Hello guys,

Here is a little program to add the possibility for Steam users to join server by clicking links (like on this page).

Run the program and locate your MX Bikes executable :

A .reg file will be generated on your desktop. Click it and accept. It's done  :) now you can use links.
Steam users will see the following popup to accept :

Documentation / MxBikes URL Protocol Handler script
January 22, 2020, 10:17:03 PM
Hey dear developers,
Would it be possible to give us the MxBikes URL Protocol Handler script ?
The goal is to make the Steam versions able to open servers URL. Need it for the racing website I'm working on.

Thanks  :)
Hey guys, you aksed for it, here it is :

[BLENDER TUTORIAL] Import heightmap and place objects

MX Bikes [EN] - Track Editor (Part 1 - Centerline, Checkpoints, Pits, Gate)

MX Bikes [EN] - Track Editor (Part 2 - Marshals and Cameras placement)
Tracks / MXGP 2013 - Lommel
January 19, 2020, 12:19:28 PM

MXGP 2013 version of Lommel (Belgium)
The original height data and some objects have been released by Haggqvist under CC BY-NC-SA licence. They have been modified to fit the needs.

Thanks to :
Haggqvist for below mentions
Giopanda for the textures and his object pack
LC Creations for some objects

Feel free to give a donation if you like my work.
Please find my Work In Progress topic here.

Preview with French comments (sorry).

Still trying to make the gamer life easier, we decided to revive this tool for you guys to automatically download the game stuff 24/7. Please read carefully this tutorial and follow the steps.

1. Download the latest version of SyncBack (free) CLICK HERE. Follow the installation steps and run the program.

2. Download the Master Profile. CLICK HERE

3. Unzip the Master Profile and open it with SyncBack (you can drag and drop it into the SyncBack window). This will start the download of all MxBikes SyncBack profiles on your desktop.

4. Select the profiles you want to sync and drag them into the Syncback window. Don't add the last (MXB_zSYNC_PROFILES). Please see the description of each profile at the bottom of this topic.

5. Open each profile (click modify) and modify the Destination folder to your mods folder if you have a custom folder only (else the path is already good).

6. Drag the MXB_zSYNC_PROFILES in SyncBack. This will group all your profiles into an only one to manage easily the sync scheduling. Modify this profile, select the When menu then Periodically tab.
Set here the frequency you want the sync to run. You can also set the second option visible on the screenshot below to run only when idle (so when you computer is ON but you don't use it).

7. If you wan you can start syncing now by clicking MXB_zSYNC_PROFILES then Run button.

The first time you run the profile, it will take a while as everything will be downloaded. From the second run, only the new or updated files will be downloaded.

MX Bikes Profiles details
MXB_OEM_BIKES_MOTOCROSSMANDATORY - Contains all OEM MX bikes to join race servers
MXB_OEM_BIKES_SUPERMOTOOPTIONAL - Contains all OEM Supermoto bikes
MXB_RIDER_ALLContains Boots, Fonts, Helmets, Rider Paints, Protections.
If you select this profile, so you don't need any other _RIDER_ profile.
MXB_RIDER_BOOTSContains rider boots
MXB_RIDER_FONTSContains rider fonts
MXB_RIDER_HELMETSContains rider helmets
MXB_RIDER_PAINTSContains rider paints
MXB_RIDER_PROTECTIONSContains rider protections
MXB_TRACKS_ALLContains all tracks. If you select this profile, so you don't need any other _TRACK_ profile.
MXB_TRACKS_ENDUROContains all Enduro tracks
MXB_TRACKS_MOTOCROSSContains all Motocross tracks
MXB_TRACKS_STRAIGHTRHYTHMContains all Straight Rhythm tracks
MXB_TRACKS_SUPERCROSSContains all Supercross tracks
MXB_TRACKS_SUPERMOTOContains all Supermoto tracks
MXB_zSYNC_PROFILESIt's a profile group which regroup other profiles once added to Syncback. Its purpose is to manage the scheduling in an unique place.
Track Editing / French track making tutorials
January 06, 2020, 05:23:35 PM
Hey guys, here are the list of my tutorials in French.
Thanks to the auto-generated subtitles on YouTube, you should all be able to understand what I mean. Most of my software are installed in english also.

Convert a skybox to a skydome

Import a heightmap in Blender 2.8

Create a skydome in Blender 2.8

Place objects and fences in Blender 2.8

Tracks / MXGP 2013 - Agueda
December 31, 2019, 03:53:01 PM

MXGP 2013 version of Agueda (Portugal)
This is my first "real" track on MX Bikes. I had to learn a lot (especially Blender). Please let me know where I can improve for my future tracks.
The original height data and some objects have been released by Haggqvist under CC BY-NC-SA licence. They have been modified to fit the needs.

Feel free to give a donation if you like my work.
Please find my Work In Progress topic here.

Preview with French comments (sorry).
Tracks / Farwest Theory
December 09, 2019, 12:43:54 AM
Quick release of a track made in 2 days just for fun. It's a sand track I made very wide for wide open gas.

Suggestions and wishlist / TrackEd improvements
December 02, 2019, 11:12:56 AM
Hi, some ideas for the track editor:
- Sounds displaying with the audio perimeter
- Mask paint
- Object placement (just like the layout builder does, then export a scenary)
- X-Y-Z coordinates on mouse over
- Mouse placement + rotation for gates and pits
- Indicator for where the front of the pits are

If other track makers got some ideas, feel free to share  :)
Track Editing / WASHOUGAL MX PARK - BETA 1
April 19, 2016, 10:11:04 PM
Hello guys,
As you (maybe ?) know I'm working on all MXGP tracks for MX Bikes and, to perform and understand creation technics on this game I did a training on Washougal.

The heightmap has been done at 80% by Checkerz, you can donate him here : http://l1nk.top/checkerz-paypal

The starting gate is obstructed by objects because this is only a beta to get your comments about the track making, it's not a release for racing. I saw my fences skins are sometimes reverted and the finish overhead is buggy.

Maybe you can't see the objects on the starting gate and the finish line overhead banner, I've added them into the base object pack which comes with the game  ???

Track link : Click HERE

I think I didn't make the PKZ as it should be so please replace .pkz with .rar and extract its content to your track folder.

Preview :

Track Editing / Motocross GP tracks
April 03, 2016, 10:23:01 PM
Hello guys,
In order to avoid people working on same tracks at the same time, I open this topic breaking the suspens to tell you I'm already creating all MXGP tracks (last year layout) for MX Bikes.
I'll update this topic as often as possible to show screenshots or videos.


BELGIUM - Bastogne
SPAIN - Talavera
BRASIL - Beto Carrero
ITALY - Fermo
FINLAND - Hyvinkaa
QATAR - Losail
BULGARIA - Sevlievo

GERMANY - Teutschenthal
NETHERLANDS - Valkenswaard
SWEDEN - Uddevalla
UK - Matterley Basin
USA - Glen Helen

Tracks strikethroughed are already released by other modders, or I don't want to build them.


MXGP 2013 version of Agueda (Portugal)

MXGP 2013 version of Lommel (Belgium)

MXGP 2013 version of Bellpuig (Spain)

MXGP 2013 version of St Jean d'Angely (France)
TOPIC LINK - St Jean d'Angely
Track Editing / Skydomes, help please
March 30, 2016, 04:49:55 PM
I created skydomes in blender and I can't get it working in mapview. Could you please help about :

- What should be the size of the skydome, related to the heightmap size ? Fixed ?

- After exporting to FBX format thanks to blender, I opened FBX2EDF and my god what have I to check/set here ?

Thank you !
Bug Reports / Rider shadow on elevation
March 21, 2016, 01:41:04 AM
I put the sun at y=3 to test shadows and this is the result :

Translations / French Translation
March 18, 2016, 03:35:15 PM
Here it is guys. Just install the patch, it will do the job.

Vous lancez le patch et ça fait tout tout seul, ensuite dans le menu Profiles vous pouvez choisir la langue française  8)

Attention au chemin d'installation qui doit être par exemple
C:\Steam\SteamApps\common\MX Bikeset pas
C:\Steam\SteamApps\common\MX Bikes\French Language