hello, I am new to mx bikes track building. I have watched TFC's series on creating replica tracks. I am trying to build a track from a blank heightmap on L3DT, but I can never get the scaling right, berms, jumps, whoops. Either all too small, big, etcetera. On L3DT the track looks flawless until it loads in game. Has anyone encountered this problem, or have any advice? I feel if I can get this down, I can release some enjoyable tracks, as I build tracks IRL.
Thank you.
Thank you.