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November 24, 2020, 01:05:06 PM


MX Bikes beta15b available! :)

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Topics - PDR

Bikes / *WIP* 2020 kx450f
November 08, 2019, 05:55:30 PM
Whipped this thing up. Everything is unwrapped. Most textures are done, just need to texture the new 2020 plastics on there. Just dont have a clue how to get it into game. Sat here for 2 days reading over this tutorial and no luck. If anybody has some free time and wants to help me out in getting this into game that would be sweet.

Bug Reports / Game Pauses 5-10 Seconds When Someone Joins
November 07, 2019, 05:33:02 PM
Every single time someone joins the server that I am in the game pauses for 5-10 seconds. It seems to vary on the length of the pause. Any fix for this? Makes the game almost unplayable for me.
Bikes / .Geom file?
June 30, 2015, 08:28:27 PM
I am trying to export a TM model I made a while back and I am using the Bike Tools. I just dont know how to open a .geom file into the program because I dont know what that is! Do you convert an obj into a geom file? If so, how do i go about doing so?
Bug Reports / Physics
October 02, 2014, 05:47:13 AM
Hello Pib and Snappe, great game so far! Just have a few problems with physics:

  • In-air control of bike seems to not be present. I can whip but can not bring it back.
  • The bars in-air move a little too quick for a realistic characteristic.
  • Steering force is way too quick at slower speeds and I have serious trouble getting up a hill I fall on.

Other than that the game is off to a great start!
Paints / KTM 350xf GravityFX Kit
October 02, 2014, 05:05:34 AM
GravityFX : KTM 350xf

Link: https://www.mediafire.com/?bhkjuu4n6win97y

How to put in Directory:

  • Find MX Bikes Directory
  • Locate bikes.pkz
  • Change "bikes.pkz" to "bikes.rar"
  • Open the "bikes.rar" and extract the "bikes" folder to the MX Bikes Directory
  • Open bikes--->350xf--->paints
  • Insert "GravityFX.pnt" into "paints" folder