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November 24, 2020, 01:05:06 PM

News:

MX Bikes beta15b available! :)


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Topics - PDR

1
Bikes / *WIP* 2020 kx450f
November 08, 2019, 05:55:30 PM
Whipped this thing up. Everything is unwrapped. Most textures are done, just need to texture the new 2020 plastics on there. Just dont have a clue how to get it into game. Sat here for 2 days reading over this tutorial and no luck. If anybody has some free time and wants to help me out in getting this into game that would be sweet.

2
Bug Reports / Game Pauses 5-10 Seconds When Someone Joins
November 07, 2019, 05:33:02 PM
Every single time someone joins the server that I am in the game pauses for 5-10 seconds. It seems to vary on the length of the pause. Any fix for this? Makes the game almost unplayable for me.
3
Bikes / .Geom file?
June 30, 2015, 08:28:27 PM
I am trying to export a TM model I made a while back and I am using the Bike Tools. I just dont know how to open a .geom file into the program because I dont know what that is! Do you convert an obj into a geom file? If so, how do i go about doing so?
4
Bug Reports / Physics
October 02, 2014, 05:47:13 AM
Hello Pib and Snappe, great game so far! Just have a few problems with physics:


  • In-air control of bike seems to not be present. I can whip but can not bring it back.
  • The bars in-air move a little too quick for a realistic characteristic.
  • Steering force is way too quick at slower speeds and I have serious trouble getting up a hill I fall on.

Other than that the game is off to a great start!
5
Paints / KTM 350xf GravityFX Kit
October 02, 2014, 05:05:34 AM
GravityFX : KTM 350xf



Link: https://www.mediafire.com/?bhkjuu4n6win97y

How to put in Directory:

  • Find MX Bikes Directory
  • Locate bikes.pkz
  • Change "bikes.pkz" to "bikes.rar"
  • Open the "bikes.rar" and extract the "bikes" folder to the MX Bikes Directory
  • Open bikes--->350xf--->paints
  • Insert "GravityFX.pnt" into "paints" folder

Enjoy!