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April 19, 2024, 11:41:27 PM

News:

MX Bikes beta18j available! :)


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Topics - ryanmx25

1
It seems like the compression, and rebound damping is not able to be adjusted stiff enough even at 0 clicks. The bouncy-ness can be improved with the right settings but still feels like a pogo stick. On a real bike the clickers only move the damping curve up or down without actually changing the progressiveness of the damping curve, that's where a revalve comes into play. Is it the same in this game ? If so perhaps we need an adjustment to modify the damping curve, or if the clicks already simulate a 'revalve' we need more adjustment range.
Example
http://www.kreftmoto.com/revalve-control
Imo this is the main bug with the playability of this game, and would help a lot of other common complaints as well. For novice motocross the current adjustments seem close but still a little soft/fast, advanced motocross tracks it becomes farther away from ideal, and for Supercross it's not even close. Supercross suspension settings are vastly different from standard setting off the show room floor, it seems as we don't have that adjustment capability.