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Messages - AUSSIEDIRT

1
Track Editing / Re: Self-emission
January 14, 2017, 01:58:18 AM
I don't think this is relivent but when I think self emission I just think vibrancy of the texture that's what the emission in max does
2
Track Editing / Heightmap help
December 14, 2016, 04:15:03 AM
Hi everyone ,

im working on a track for WRS atm i know wrong forum but you guys are pros with heightmaps. ive done a model and now im trying to make a height map of my model however im having alot of dramas with quality and even being able to generate a heightmap correctly.



this is what i have so far , i have black on the curb on one end then on the other its light just really unsure what to do any ideas?


thanx

aussie
3
Track Editing / Re: please someone help me Trouble Shoot
December 02, 2015, 01:13:32 PM
thanks guys , ive inboxed you the links
4
Track Editing / Re: please someone help me Trouble Shoot
December 01, 2015, 04:38:48 PM
hey snappe , I tried doing that to no avail , I am honestly lost and am out of my own ideas . coming from rfactor I haven't seen issues like this before
e
5
Track Editing / Re: please someone help me Trouble Shoot
December 01, 2015, 03:19:38 AM
Hey Guys,

this is the process that ive followed ,
Run map.bat
Run Terrained.exe
Run Trh.bat
Run Terrained.exe

into tracked
create new centerline
close centerline
merg and that gives a flat line
so the its now regersting the track as flat.

I'm uploading my hole production folder so if anyone is curios I'm happy to link you.
its probably something simple but being new I have no clue what I'm missing
6
Track Editing / Re: please someone help me Trouble Shoot
November 30, 2015, 05:26:16 PM
Close but no breakfast , the car is just under the surface of the track now its like maby two feet under the race surface , but its a lot closer then it was before
7
Track Editing / Re: please someone help me Trouble Shoot
November 30, 2015, 03:52:47 PM
just working threw the process gdubmx outlined. yes the scale is set the same hoping ive missed something in the process and it fixes it]
8
Track Editing / please someone help me Trouble Shoot
November 30, 2015, 04:40:00 AM
Hi Guys

been working on a track for the last two weeks has been going good just stuck at one spot.
my car refuses to make contact with the ground. ive follow geo's tutorial videos and nothing I can do will make the car attach to the track thus not causing any deformation , its almost like theyre is a invisible barrier between me and the track that I drive around on , in car it looks like I'm driving on the track but when u go outside the car you real lise your actually a couple of metres above the race surface .

please someone please help me with this as I'm beginning to putt my hair out after being stuck at the same point for so long
9
Track Editing / Re: FBX converter
November 25, 2015, 01:06:18 AM
Okay so the converter stops working if you have to many textures within a multi/sub so I work to five textures per multi/sub and its been working fine plus it means I get to separate my objects a bit more
10
Track Editing / Re: FBX converter
November 21, 2015, 01:30:41 AM
Got it working on one of my tracks, I'm rebuilding one of my objects in a hope it will make it work
11
Track Editing / FBX converter
November 20, 2015, 10:34:06 PM
Hi Guys ,

I'm having a issue with the FBX Converter (Fbx2Edf.exe),
I converted my first object (Infield.fbx) and it converts perfectly no issue so I moved onto exporting my Walls and this is where I have struck errors when I got to convert my walls to edf the Converter crashes,  ive even attached my walls to the infield object that converts perfectly but after attaching it the object the infield refuses to convert and promptly crashes. this leads me to think theres something wrong with that object , could it be something to do with my materials? or naming?
just to clarify I'm working on a track for WRS however it relates to MXbikes as I'm building speedways thus using the same techniques

Thanks

Aussi
12
thanks snappe,

i figured out the white it ended up being a dissused alpha i didnt realise exzisted , my actual heightmap is repeated 4 times not the texture going to rewatch the height map video and see if i can figure out wat is wrong , may be my computer but im suffering alot of lag when i drive on it , at the moment speedway cars is where my focus is at that said id like to jmp across eventually and do speedway bikes aswell
13
Okay i got height map working



i present you exzibbbbit A

two new issues



1. i creating mapping for the track but it dosent display correctly
and
2. the track appears to repeat four times


14
Track Editing / help me obey wan your my only hope
July 01, 2015, 11:57:39 AM
Hi everyone , first time poster overhear usually post on the wrs forums.
ive got my height map generated however it repeats so i have two tracks