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March 07, 2026, 04:30:21 AM

News:

MX Bikes beta19 available! :)


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Messages - Paradox28

1
I just wanted to say thank you for the dedication to making these tracks. They are a new level in MX Bikes and much appreciated! All the details are outstanding and the tracks ride so well.
2
Tracks / Re: (RELEASE) 2021 BADLANDS MX
February 03, 2021, 05:00:05 PM
Flesh out that SX track a little more and you'll have two fun little tracks to ride and play around on.
3
I love Atlanta once I figured out a reliable way to hit the wall and the over/under
4
Tracks / Re: 2019 Teutschental mxgp replica track
February 12, 2020, 12:22:49 AM
this track is so fantastically done. The deformation is great and once you get the flow down it is so nice.
5
Tracks / Re: [UPDATED 2/5] 2020 SX Replica's: San Diego
February 06, 2020, 01:10:17 AM
the scaling of San Diego seems to be a big step in the right direction, to me..and I don't even know if it was done any different lol. Love this track, though..a lot of fun to ride.
6
Speaking from the perspective of a guy who definitely does NOT have the SKILL or the time to do any sort of modding, objects and atmosphere are definitely appreciated and loved. I can only imagine how time consuming any of this modding stuff is so as the old saying goes "beggars can't be choosers"
7
Tracks / Re: Bogebanan - Release!
January 11, 2020, 09:17:19 PM
You did an awesome job for it being your first track! Props on getting it all together! Its a fun track..very beginner friendly I feel which is needed in this game, too. Work on refining it graphically and it'll be A+. I dunno what it is but theres these "strings" hanging down from the sky that need to be removed.
8
Tracks / Re: Velký Osek
December 30, 2019, 12:55:14 AM
Its a fun track to give a little rip on going in the opposite direction, too. A couple tweaks to 2 or 3 spots and you already have two tracks lol!
9
Tracks / Re: Blue Quarry MX
December 21, 2019, 06:17:23 PM
I like all the jumps and flow of the track..before that step up I would probably add some kind of little rhythm or something like that to break up the speed like TFC said, just feels like too long of a run up for a relatively small jump. After that..theres a big booter on the back that kind of just lands to flat...maybe look into making that some kind of double?
10
Tracks / Re: Ottobiano Motorsports - Internazionale BETA
December 17, 2019, 09:34:03 PM
crazy, crazy track..the ruts that develop are some mean SOB's!
11
Tracks / Re: TFC Factory Tracks - Updated 30/10/2019
December 03, 2019, 12:20:23 AM
After MANY, MANY laps on this track...I can appreciate its detail and ride-ability! Punishing when you screw up but so rewarding when you hit things right. Only thing I can't seem to get is how to hit that last inside berm before the rollers and the finish line. Masterful work on this track and I look forward to what you produce in the future!
12
Support / black square in the middle of screen
November 10, 2019, 09:12:34 PM
I'm not sure what made this pop up or how to get rid of it?
13
Tracks / Re: Red Bud (updated RDF 08/05/17)
May 14, 2017, 08:40:54 AM
I rode off the edge of the map and saw some track before I went to oblivion..is that the easter egg?
14
Tracks / Re: Red Bud (updated RDF 08/05/17)
May 14, 2017, 03:04:38 AM
I rode around for a little while and couldn't notice anything out of the ordinary lol
15
Tracks / Re: Red Bud (updated RDF)
May 08, 2017, 09:40:40 PM
the deformation on this track is great, too..I have never noticed it before but I think I'm starting to create my own berms through corners.