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August 26, 2019, 07:11:34 am

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MX Bikes beta11d available! :)


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Messages - davidboda46

1
Tracks / Re: NaturalJump
August 12, 2019, 05:25:00 am
Link not working (file removed). On purpose?

Cheers,

/David "Gonzo" Boda #46
2
General Discussion / Re: Roll Call --- Location ?
April 07, 2016, 10:51:34 pm
Quote from: HornetMaX on April 07, 2016, 09:05:06 pm
Quote from: PizzaChet on April 07, 2016, 06:42:03 pm
I played the crap out of the MCM2 demo since it allowed online play. Can't remember my online name, lol. Didn't buy it until too late to enjoy much online play since I was busy learning Grand Prix Legends. 56k modem FTW! I still have my 7 floppies for Windows 3.1 and some games like Grand Prix and Flight Sim 4 or 5. Good times.

Grand Prix !!
But I have to admit that, despite I'm not a big car sim fan, the strongest memory I have from that era is Indianapolis 500: 1 track (oval) and that's all. I played it 100% length plenty of times. And no, it had no online :)


yeah, Indianapolis 500 was good. And of course Geoff Crammond Grand Prix and the ones that followed in that series. Found this and it gave me flashbacks (in a good way). :) Lot of hours spent on that one...
http://www.youtube.com/v/qATaCWHLAxw

Cheers,

/David "Gonzo" Boda #46
3
Quote from: BadStar on March 07, 2016, 03:56:15 am
I turn off hud completely in most games bc I like the immersion.. I only ride in 1st person and can easily see that I am seated or standing. The handlebars are considerably closer when seated and it becomes easy to know the more I play.

Sit and stand a few times to familiarize with the animation.


It's not always possible to see the handlebar. It depends on field of view setting, manual rider f/b lean and if you are turning or not. It can also be hard to see when the bike is moving a lot going over a series of bumps for example. I think an hud indicator (that can be turned on or off depending on your personal preference) is an easy solution.

Cheers,

/David "Gonzo" Boda #46   
4
General Discussion / Re: Roll Call --- Location ?
April 07, 2016, 03:55:38 pm
I played a lot of MCM and MCM2, and I had an US Robotics modem (love that name btw). Anyone remember Edgar Torronteras' Extreme Biker (Sierra 1999) :) I used to work as a video game reviewer so I got a copy of most games (some were "gold"-discs or wierd variants were the copy protection of a pre-release game could be a dongle you plugged into the printer port"). Also have "classics" like Suzuki Alstare Extreme Racing and Castrol Honda Superbike 2000 to name a few of the less popular ones.

Cheers,

/David "Gonzo" Boda #46   
5
General Discussion / Re: Roll Call --- Location ?
April 05, 2016, 10:28:39 pm
Stockholm
Sweden (+1)
39
6
Bikes / Re: Supermoto Pitbike
March 21, 2016, 08:40:01 am
Cool man! Thanx!

Cheers,

/David "Gonzo" Boda #46
7
Paints / Re: Share your personal paints
March 15, 2016, 05:10:51 am
My skins (bikes and rider)

I used http://www.mxb-central.com/2016-alpinestars-tech7-pack/ for the boots. The rest (with a little inspiration for the helmet design from http://forum.mx-bikes.com/index.php?topic=692.msg10361#msg10361 :) ) is all me. As you can see I go for "concept"  :P Just got a bit "funky" with the Pitbike (btw, I think "Archview mx park" would be a perfect track for chaotic Pitbike races!).

.pnt-files:
https://mega.nz/#!Pd0wmbyQ
Decryption key:
!OBldRp4qLRNAfXVd5mQDq28_uay4Xe0scQoFXGD2yEA

Cheers,

/David "Gonzo" Boda #46

screen024 by David, on Flickr
screen023 by David, on Flickr
screen022 by David, on Flickr
screen021 by David, on Flickr
screen020 by David, on Flickr
screen026 by David, on Flickr
screen027 by David, on Flickr
screen028 by David, on Flickr
screen029 by David, on Flickr
8
Quote from: geofanatec on March 06, 2016, 07:15:15 pm
Just me, but I can't stand the toggle because I forget to press it to stand back up, lol. Love the direct option for this.

I have X for sit, and use square and O for down/upshift.

Puts it in good place where I can shift while sitting by rolling thumb over gears. If that makes any sense.

Hmm.....maybe u have too much mapped on custom controller?

I use right stick for rider movements, BUT I use auto rider movements. This way I only need to manually use it when needed.

So, basically my right thumb is mainly on x, o, square, lol.



Mine is a bit different... :)

http://forum.piboso.com/index.php?topic=3056.0

/David "Gonzo" Boda #46
9
Quote from: geofanatec on March 06, 2016, 12:51:22 am
Or just select the direct option for sitting and anytime you are pressing the button you know your sitting. If not, then your not


I would, but my custom controller is made in a way that it is very hard to keep holding a button and steering/using clutch at the same time. I do have an analog thumb button on the left side, and it has a button feature, much easier to just press once for sit/stand than holding it.

Cheers,

/David "Gonzo" Boda #46
10
Right now it is very hard to know in 1st person if you are standing or sitting on the bike. A small indicator icon would really help. Maybe Max (MaxHud) could work something out if he had the data from you to do it?

Cheers,

/David "Gonzo" Boda #46
11
Thanks for the suggestions guys!

Cheers,

/David "Gonzo" Boda 46
12
Could somebody give me some pointers on how to ride the supermoto bike? My feeling is that it understeers a lot. I've tried backing it in to the corner, dabbing the rear break, with limited success since the bike want to stand up and point in the direction it did before the slide. Tried to compensate with throttle to power slide trough but the rear keeps coming around on me, or, with less throttle I can't get it to slide. Also tried leaning forward in the corners, but then the rear comes around almost instantly. Is it me that sucks and need to practice more, or am I using the wrong method?

Cheers,

/David "Gonzo" Boda #46
13
Quote from: Snappe on March 04, 2016, 11:09:41 am
Currently the manual rider L/R lean is disabled when set to auto (but not in the air). We shall look into changing this.


Ok, thanks for the quick reply.

Cheers,

David "Gonzo" Boda #46
14
If you have left/right rider movement and then try to overwrite with manual input the rider does not move properly. It is clear to see in 3rd person view (although I always ride 1st person). Stand still, lean rider left and right with "Auto" on in settings, rider does not move as he should. Turn off "Auto" left/right and the rider moves.

Don't know if it's just the visuals, meaning that the rider actually moves but we just can't see it, or if he doesn't move "for real". Does not seem to be the same problem with forward/backwards overwrite. 

Cheers,

/David "Gonzo" Boda #46