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August 10, 2020, 05:42:04 PM

News:

MX Bikes beta14e available! :)


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Messages - MotoX745

1
Paints / Re: Upcoming paints
March 09, 2015, 07:02:57 PM

haven't made anything in a while
2
Tracks / SummerBrookMX Release
December 27, 2014, 01:54:15 AM
Alright well this track was far from done, but i have seen it being used in videos a lot lately so i figure its been passed around. I'm not angry im happy to see people like the track and there was a lot of work i would have liked to do on this track more so then it has now, but you are welcome to finish it if you like.
I do not have a picture of the track so here are some links to little previews.

CBL Gaming: https://www.youtube.com/watch?v=H0LP6_LxXCA

Link: http://www.mediafire.com/download/5wbiyoajh0d06js/SummerBrookMX.rar
3
Track Editing / Track Crashing Game Issue
October 03, 2014, 03:26:45 AM
Ok so, been having this issue and i'm wondering if i can get some feedback on it if its just that i haven't completely finished the track or not, i was wanting to test out how my map ran in game before i went ahead and finished everything so i went and put a pitlane in so i could get on the track and i am aware of how to make the final track files and everything needed to make the track visible in game and all that good stuff, but it seems when i put in a rdf file then my game crashes, ive tried different things and it never seems to work so maybe i can get some advice on how to fix it.
4
Media / Re: Mx Bikes - Screenshots!
September 30, 2014, 11:19:17 PM

gotta save all the tearoff's lol
5
Track Editing / Re: Pictures of the tracks!
September 28, 2014, 08:45:49 PM




Work in Progress, not a real track just had the idea in my head and haven't made anything in a while.
6
Paints / Re: Upcoming paints
September 20, 2014, 09:39:52 PM

Can't compete with any of these, i haven't made graphics in a long time so i'm a little rusty
7
Paints / Re: MXB Bike Cutout
September 17, 2014, 09:28:21 PM
that's my bad on that part i thought i had put it on a 2048x2048, i made it on a 2048 map but i will make sure it saves on a higher map next time.
8
Paints / MXB Bike Cutout
September 17, 2014, 06:57:20 PM
Alright guys been pumped and waiting on this to come out so i threw together a cutout, i would love to see some graphics being made and im going to give it a good shot myself. This may not be the best cutout in the world but i made it on the uv layout so it matches up with the bike im sure theres others out there that could make it look better.


Link: http://www.mediafire.com/download/lasky665sdme39s/MXB+Bike+Cutout.rar
9
Track Editing / Re: Pictures of the tracks!
May 07, 2014, 05:53:54 PM
the fence and cone were made by my friend and he base textured them a little, but im updating it, as for the trees those are pre-made textures that came with them. I'll eventually make custom textures for everything but not motivated to do that right now until i know how the game runs and everything. so just the basics for now.
10
Track Editing / Re: Pictures of the tracks!
May 07, 2014, 05:18:30 PM

meanwhile i got textures for trees to work in map view now, still working on the fence textures and the cones with the odd distortion.
(also heightmap wont be eroded as in the image, it was just a test)
11
General Discussion / Re: Release date?
May 05, 2014, 02:17:35 AM
Chris you say that now but in reality you know you would get annoyed that everytime you practice or try to get better either the game crashes or does something really weird that it shouldn't do and it will get extremely irritating. I know right now its hard to be patient but you have no other choice, the game will be released whenever he thinks it will run smoothly for everyone so he can see where the game is and needs to be.
12
Track Editing / Re: Pictures of the tracks!
May 03, 2014, 10:29:00 AM
How did u get treess because when i try to use tree models it crashes the fbx2edf thing
13
Track Editing / Re: Pictures of the tracks!
April 30, 2014, 04:22:46 PM
Thanks guys, i have no idea how the rutted version will run and ive finished the normal one already so this will be a good test.
14
Track Editing / Re: Pictures of the tracks!
April 30, 2014, 06:19:45 AM

testing out a displacement map with ruts i added to it.
15
Track Editing / Re: Pictures of the tracks!
April 28, 2014, 07:58:30 PM

its getting there i fixed the masks so that looks a lot better now, i added some objects thanks to sandbiter for the help (switching from bales to cones) and if anyone knows how to texture objects that would be a lot of help and how to create a SHD?