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April 25, 2024, 07:42:59 AM

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MX Bikes beta18j available! :)


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Messages - JT43

1
Off Topic / Re: Bench racing
October 07, 2014, 09:57:28 PM
Anyone know when the SX starts and is RV racing them or is he too focused on the GPs? I'm hoping Wilson does well in SX, he done really well at the red bull straight rhythm imo. I like Stewart as well though so it would be good to see him do well because i think he is retiring next year as his contract with Yosimura Suzuki runs out, so it would be good to see him go out on a high. The people i want to see do bad are Barcia and Reed as i cant stand either of them. I don't like Barcia because he's smug, immature and when he's racing he dosen't care about the other riders and would rather take them out rather than pass cleanly and the reason i hate Reed is because i also think he's smug. He also rides dirty too and to me riding dirty just shows that you're a nob. I'd like to see Canard do well too actually, he deserves some good luck after his recent unfortunate injuries. He done awesome at the nationals though, just hope he keeps it up for SX and it should be a good season.
2
Media / Re: Mx Bikes - Screenshots!
October 01, 2014, 10:12:57 AM
Is that actually an in game fall or is that edited?? I'm intrigued to see what the crashes are like in comparison to MX Simulator but can't get on my computer for a couple weeks(posted this on my phone)
3
Track Editing / Re: Pictures of the tracks!
June 01, 2014, 10:45:30 PM
Quote from: Sandbiter on June 01, 2014, 10:13:41 PM
Quote from: JT43 on June 01, 2014, 10:07:45 PM
Tracks are looking good but how can you make a track without feeling how the game performs in the first place. Like how do you know that you have positioned your jumps im a suitable place for the rider to be able to clear it and stuff like that?
I made all the jumps in PS with seperate layers, I can easily change the height, steepness and space so I don't think it'll be a major problem for me.
Clever Thinking
4
General Discussion / Re: Show us a whip please.
June 01, 2014, 10:08:51 PM
Quote from: Sandbiter on June 01, 2014, 10:06:36 PM
Quote from: JT43 on June 01, 2014, 10:02:44 PM
15 laps? I cant even do 1 still :')
Ride in your comfort zone, don't go too fast, just keep calm.
Nah, i just like to do about 5 whips then quit with rage. Been like that for the past 3 years now... Probably shredded 20 years of my life expectancy due to anger  ;D
5
Track Editing / Re: Pictures of the tracks!
June 01, 2014, 10:07:45 PM
Tracks are looking good but how can you make a track without feeling how the game performs in the first place. Like how do you know that you have positioned your jumps im a suitable place for the rider to be able to clear it and stuff like that?
6
General Discussion / Re: Show us a whip please.
June 01, 2014, 10:02:44 PM
15 laps? I cant even do 1 still :')
7
Suggestions and wishlist / Block Passing
March 24, 2014, 12:29:25 AM
How will block passing run on mxbikes? On mx simulator if you block pass someone or slightly tough them they fall of their bike. I was just wondering if it would be the same on mxbikes or if the bikes would be more stable.
It would be cool to see 2 riders battling in the next video too if you release one.
8
Suggestions and wishlist / Re: Realistic Risks.
February 20, 2014, 08:53:09 PM
I like the falling system in GP bikes but i'd like to see something like on the MX vs ATV games but maybe not as rag dolly, then you just respawn on your bike. It's already been said that there will be no bike damage but maybe the harder you crash the longer you have to watch your rider roll around in pain!

And do you think if someone falls, you should be able to ride through them? Like in warm up mode on MXS. Or do you think if you crash into someone who has fallen off or their bike this should knock you off too?
9
General Discussion / Re: Questions
February 18, 2014, 12:14:59 PM
Quote from: gdubmx on February 18, 2014, 06:03:37 AM
Quote from: moto28 on February 18, 2014, 12:22:34 AM
Quote from: Sandbiter on February 17, 2014, 11:01:45 PM
Quote from: Arvoss on February 17, 2014, 10:57:54 PM
Quote from: Sandbiter on February 17, 2014, 10:53:44 PM
Another question.
Are we able to blockpass people, or hit each other and not crash both, like in this video: http://youtu.be/LT6Y-aMIBhE?t=1m5s (1.05)?

That's amazing! :o I hope there will be a high 'crash margin'. ;) Close battles/fights :P
Yes, that's what I hope too. In Mx Simulator you can't run in people like that, because they'll laugh off the track. I'd LOVE to see a simulator where you can actually battle with people.
I Agree, i also hope that you arent just Respawned back on the bike when you fall. Because it really takes away from the realism when you just teleport back on the bike and can fall and be back up and running in 3 seconds. It would be nice if you go down you have that NO! feeling you get instead of just being calm and collected about it because you scotty beams you back up on the bike.
what do you propose then? We run around looking for our bikes and franticly wiggle the controllers stick whilst tapping a or x to pick up? Ah shoot this bike isn't mine... Let me try this bike over here... I guess some things just do not work in games which is why they never get added.
Come on Gary, you know that would be funny as hell. Especially if you could have modified bikes, you could pick up a faster bike by "accident"
10
You could choose styles in SBK X but that's the only game ive seen with a multiple riding style option.
11
General Discussion / Re: Questions
February 17, 2014, 10:57:47 PM
Sorry if its already been asked but is there any idea on how much it will cost? From the looks of it so far i would pay up to £25 which i think is what MX Sim is