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Messages - Twitch135

Pages: [1] 2 3 ... 26
1
General Discussion / Re: Help bikes import
« on: November 13, 2018, 04:08:04 PM »
hello guys ... am new to the MX world can you tell me how I can import the new bikes and new tracks in MXBikes?
thank you very much
Check out this video by GDub its a tutorial for mods, should help you. https://youtu.be/t6UJDzlkmAs

2
Support / Re: Modifying Bike Sounds
« on: November 12, 2018, 08:20:36 PM »
So I have been trying to make an entire 4 stroke sound pack but it seems the only thing I can really change is the limiter? And when I try to open any of the other files, (250cc_idle, 250cc_onhigh) it says it cant read it.


Anyone know why this is? It would be a big help. :)
Sound files are locked. You would need to create new ones. Just make sure they are named the exact same. Then you can mix with this http://forum.mx-bikes.com/index.php?topic=1048.0  Don't know anymore about this sorry.

3
Tracks / Re: Overpass Mx v1
« on: November 10, 2018, 07:09:27 PM »
Still a couple invisible walls on the 2nd straight line (2 on the left et 1 on the right)  when you start at the gates
Yeah I found them thanks for the info. I'll fix it later.

4
Tracks / Re: EZ SX
« on: November 09, 2018, 08:46:36 PM »
two questions.

can you show replay file or video of proper lap? i cant get time of my laps, they all are shown as "--"
start gates, are they in correct direction? attached comparison Maryland gates vs your track's.

tbh, i dont like this stadium, it's way too dark.


First post has been updated with updated link. Enjoy. :)

5
Tracks / Re: EZ SX
« on: November 09, 2018, 01:55:27 PM »
Oh damn thanks for catching that. Yeah the gate is backwards. I'll fix it asap. Yeah I don't like the stadium ether, thinking of changing that out. Thanks man.

7
Tracks / Re: Overpass Mx v1
« on: November 08, 2018, 06:26:11 PM »
heh yeah I just tested it, all good.
Track is ace!
Thanks man appreciate it. First post updated with new link for v1.2

8
Tracks / Re: Overpass Mx v1
« on: November 08, 2018, 02:32:01 PM »
You can just copy background.edf from the example track into your own track folder, it would look better than being black  :)
I do have the background.edf in my track folder from the example files. So not sure why its not working.

UPDATE: @Snappe Background is working it just didn't show in the screenshots.

9
Tracks / Re: Overpass Mx v1
« on: November 08, 2018, 12:43:33 PM »
Why no background?  :o
I'm still learning, that part I haven't figured out yet.

10
Tracks / Re: Overpass Mx v1
« on: November 08, 2018, 12:42:26 PM »
@twitch135  there is an invisible wall on the last straight line on the right
Some of the tough blocks came out invisible I think, Damnit I thought I fixed that. Thanks for the feedback.

11
Tracks / Overpass Mx v1
« on: November 07, 2018, 11:17:04 PM »







Whats up guy's. Here's a track that I've been working on for the past couple months Overpass Mx v1. The heightmap was given to me by Vortex_Damien thanks bud you rock! The tree's that I used were made by Sandbiter. Thank you for letting the public use your trees 8) Hope you guys enjoy



Update: v1.2 Removed invisible tough blocks.
Download Link: http://www.mediafire.com/file/qjq0hvekiq332fv/OverpassMX_v1.2.zip/file

12
Track Editing / Re: Basic Track Tutorial
« on: November 07, 2018, 04:29:30 PM »
Thanks guys

I have the heightmap figured out but where I am having trouble is with the layer mask.

I follow the tutorials but when it says to turn on the RGB channel after duplicating the red I donít have a channel marked RGB therefore my mask doesnít change colour and when I view and ride my layout it is all grass.

I have tried different settings but so far nothing changes.
Try opening one of the mask.tga's from the example files in gimp to see how it comes up, don't think its gonna change the color like in photoshop. I just downloaded gimp on my mac to see how it comes up. Open the mask example, then click channels to see how it shows up. You might be able to figure it out from that. Looks like when you open a mask it shows layer as blank with a white path. Click channels and the Alpha channel will show black with white path. Looks like the RGB in gimp just shows red, green, blue. where photoshop shows RGB, red, green, blue. So try to mimic the example masks file to see if you can get it to work. Hope this helps some, again sorry I can't be more help with gimp.

13
Track Editing / Re: Basic Track Tutorial
« on: November 06, 2018, 09:01:50 PM »
One question...

I see you use photoshop, can the same be done with GIMP 2.10.6?

i have been trying to make a heightmap for days and have had no luck as I get stuck at the mask layer.
I'm not familiar with gimp, I only know it's similar to photoshop.  Sorry I can't be more help with that. Maybe this can help you some. https://youtu.be/hHJAJziWDs0

14
Track Editing / Re: SX Track Piece Template
« on: November 06, 2018, 02:30:34 PM »
Sweet! Thanks Ump :)

15
Tracks / Re: EZ SX
« on: November 05, 2018, 06:25:24 PM »
very nice track. a lot of very enjoyable sections, crazy final one. just cool! thank you a lot!
Thanks man! Glad to hear you're enjoying it.  :)

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