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April 25, 2024, 12:43:49 PM

News:

MX Bikes beta18j available! :)


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Messages - Dan

16
Paints / Sherko 450sm
March 15, 2016, 05:28:16 PM
Hi, Sherko SM for the best of simulator supermotard : MXB!!! (for me)  ;D

Download : https://mega.nz/#!CMUB1LCD!Ky04Ps01IZ64SihVxt3ZUURyzUgqUjIUeUkx3WikGY4

;)

MXB long life!
18
Other / Helmet Monster
March 14, 2016, 10:04:47 PM
Hi, a helmet Monster v1 :
https://mega.nz/#!nI0RTTiZ!urrwfvPHJCMYjjmc_l3Df5E9sMgd5ZbGE_020UwXeKI

there are some imperfections on the visor that I would correct in the future version ...

a+
19
Paints / Re: Custom plate numbers
March 13, 2016, 05:36:59 PM
default.ini gfx.cfg and plate.tga

For example : rename default.ini -> blue.ini and edit the file and replace default by blue
no modify gfx.cfg and plate.tga
for the color, just open plate.tga with paint editor software and changing the color you want ok?
20
Paints / Re: Custom plate numbers
March 13, 2016, 05:23:39 PM
unpack only the folder "fonts" (in misc.pkz)
21
Paints / Custom plate numbers
March 13, 2016, 03:07:54 PM
Hi, I just tested something and it works well for the color numbers to choose from, you must copy the "default" fonts ( in misc.pkz )and rename by changing the color:
at the root of MX-BIKES: create folder misc/fonts/White or Blue or Red or .... for example.

look at the screenshot

a+
22
General Discussion / Re: MX Bikes beta3
May 01, 2015, 07:20:21 PM
After test beta 3 :
- no crash (only tested practice offline mode)
- very unstable bike (in comparison to the beta 2 )
- the front wheel picks unrealistically
- the view is too oriented on the handlebars (it would be nice to have the option of setting it)
- the low-speed steering is correct
- sitting view is good (I only play cockpit view)
23
Suggestions and wishlist / Re: fuel and reset
April 15, 2015, 07:59:05 PM
The ability to refuel pit offers an opportunity for endurance racing enduro ...  ;)
24
Other / Helmet JT Racing als1 v1.0 release
April 06, 2015, 06:31:51 PM
hi,

for those who are interress, I completed the vintage model JT Racing ALS1. The basic model is red-blue, I added with a green-blue model.

Installation, extract the full als1 folder in \rider\helmets\

The als1 is a legendary model vintage 80's MX, I created this model for fun, I hope you like it ...


Download : https://app.box.com/s/pu5zcrlcx857fnt8rrnf1mqu9444rtpp
25
Bikes / Polygons limit
April 06, 2015, 05:37:29 PM
hi,
there's there a limit-polygon objects for export? (helmet and other)

thks

26
Other / Re: Import custom helmet
April 05, 2015, 06:15:06 PM
I even finished and I put some finishing touches on available for those who are interress ...  ;)
27
Track Editing / Re: Add news layouts
April 03, 2015, 12:11:36 AM
ok thank you I thought we could separate some objects per track.

But this way yes indeed it work I had done like this
28
Suggestions and wishlist / fuel and reset
April 01, 2015, 07:50:01 PM
FUEL : the ability to replenish fuel through the pits without returning to the menu, it might be nice for long path

RESET : an adjustable waiting time for reset. Activated and deactivated in the option menu with a true random setting when the delay is activated.
eg: 3s. fixed and random of up to 10s. adjustable. This would simulate the falls and after reboot problem.
29
Other / Re: Import custom helmet
April 01, 2015, 07:36:54 PM
no it is not a trial helmet!  ;D ;D ;D look at the picture below

Well, I have another problem, textures in paints folder are not taken into effect, I had to do something stupid in 3dsmax ...  :-\

30
Other / Re: Import custom helmet
April 01, 2015, 02:24:59 PM
it's okay now !  ;D
WIP ...................  8)