Track Deform creates very skinny ruts as you ride the tracks (obviously).
*ISSUE
*Thoughts for the future
I am a major fan of deform, MXvsATV Alive had amazing mud ruts etc.. but I almost want to say that MXB is such a good simulator as far as bike physics, you almost don't need deform and just have ruts made into the track. The issue may just be a simple bug but it exist.
These are just some thoughts and Thank you for this Amazing sim, it really is quality!
*ISSUE
- The deform lines "criss-cross" each other and create a very rough and bumpy ride. Obviously irl deformation of the tracks cause plenty of bumps but this is different, it is more rapid and shakes the handlebars constantly.
- After leaving a track and returning, the shaky rough texture is very noticeable and distorts the sim greatly.
*Thoughts for the future
- When the lines cross, have them blend into a bigger/more wide line
- Have preset deformation and as you pass so many times it activates specifc ruts that are more realistic
I am a major fan of deform, MXvsATV Alive had amazing mud ruts etc.. but I almost want to say that MXB is such a good simulator as far as bike physics, you almost don't need deform and just have ruts made into the track. The issue may just be a simple bug but it exist.
These are just some thoughts and Thank you for this Amazing sim, it really is quality!