I was planning to do that.. just would be nice if there was a easy way to take the .rpy files and use them directly in an editor. Ill just record the replay with my recording software as u say until I learn more or not. Thx
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Quote from: arnzzz on November 12, 2014, 02:28:28 PM
These forums would turn into a cess pit and the amount of hate for small things would go through the roof.
With a small amount of hardcore players that are here, its all people who have gone out of there way to find such a game. You bring the general population of
steam on here and it gets nasty pretty damn fast.
Piboso would make a ton of money, as i think this would sell like hot cakes, but i also feel while the sim is still pretty difficult to use to do the things people expect to do, then its just setting itself up for to much hate by being on steam.
Assetto Corsa, the driving sim is on Steam, and on most days people are in the discussion boards hating on the sim because they say its to difficult with a controller or keyboard. They expect it to be like forza.
Steam kiddies will expect this to play like MX vx ATV, but it doesnt and they will cry
Imagine what they would say about this, with its super high learning curve lol
full disclosure: I love Steam, and i to would like this on steam, if only for the updating process but i dont think its ready for that crowd yet. one day maybe
Quote from: wedgewood on November 30, 2015, 08:28:36 PM
I think the reason that it seems inverted in air is that the joystick is controlling the lean of the bike and rider and not just the handle bar position and the steering leaning the other way is just a byproduct of the lean, also while holding the joystick full lean in through a berm if you look down the handle bars aren't turned at all sometimes even countersteering. I started using direct lean at 40% untill i got the hang of how smooth and gentle I had to be on the controls and now I use it at 100%. The low speed handling is tricky but all the problems seems to be the high compression of the engine...try using just a little bit of throttle at all times to keep the bike stable and tracking straight just like on a real bike and pulling away in 2nd gear helps alot too. In my opinion throttle control is the key to being able to ride around the track...some of my best lap times were done using half throttle and less...and the key to going fast is is brake control.
Quote from: gdubmx on November 30, 2015, 07:26:18 PM
I'm pretty sure it is a game design and correct me if I'm wrong but I'm pretty sure this came up months ago and it is actually how real physics work, there was a video and detailed brEak down from Hornetmax, it had to do with weight and force of pushing a handlebar left but forces will lean the bike right. Or something like that. I'm not 100% sure on that mind.
Quote from: gdubmx on November 30, 2015, 07:13:53 PM
It's just a lot of practice on your part now to master the way it works.. and then comes beta4 and the controls change again lol.the low speed issues though are widespread and it is a known issue. I personally find this annoying too, it seems you have zero control of the bike until you've hit over 10mph, it reminds me of a child learning to balance just swaying left to right over and over til he gains momentum.