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April 25, 2024, 10:36:03 PM

News:

MX Bikes beta18j available! :)


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Messages - philiaN

616
General Discussion / Re: Daily development (MXB related)
September 29, 2017, 02:28:55 AM
* MXB: work on the physics
617
General Discussion / Re: Daily development (MXB related)
September 27, 2017, 11:53:06 PM
* MXB: work on the physics ( again, on tyres' grip )

* MXB: added a message when the track marker is set
618
General Discussion / Re: Daily development (MXB related)
September 27, 2017, 12:16:17 AM
* MXB: work on the physics ( specifically tyre grip, for the past two days )

619
General Discussion / Re: Daily development (MXB related)
September 26, 2017, 01:01:10 AM
* MXB: work on the physics
620
General Discussion / Re: Daily development (MXB related)
September 25, 2017, 01:15:45 AM
* GPB / WRS / KRP / MXB: fixed a fbx2edf mapping bug and updated the track tools
621
General Discussion / Re: Daily development (MXB related)
September 24, 2017, 01:43:37 AM
* GPB / WRS / KRP / MXB: work on the track tools

* GPB / WRS / KRP / MXB: released the updated track tools

https://www.youtube.com/v/xm41dHucxmM
622
General Discussion / Re: Daily development (MXB related)
September 23, 2017, 02:16:24 AM
* MXB: work on the physics
623
General Discussion / Re: Daily development (MXB related)
September 22, 2017, 02:34:29 AM
* KRP / MXB: fixed a trainer bug

* KRP / MXB: added the lap time to the "Add Trainer" dialog

* KRP / MXB: allowed the loading of automatically saved trainers, too
624
General Discussion / Re: Daily development (MXB related)
September 21, 2017, 02:21:48 AM
* GPB / WRS / KRP / MXB: work on the track tools

* GPB / WRS / KRP / MXB: save and restore of groove and marbles between testing sessions
625
General Discussion / Re: Daily development (MXB related)
September 20, 2017, 01:11:19 AM
* GPB / WRS / KRP / MXB: misc debugging
626
General Discussion / Re: Daily development (MXB related)
September 19, 2017, 04:12:16 PM
* MXB: work on the physics

* MXB: fixed a rear suspension animation bug

* MXB: integrated the bike cables animation

* GPB / WRS / KRP / MXB: integrated the latest flag models: https://www.youtube.com/watch?v=4xA3lIMm-ig
627
General Discussion / Re: Daily development (MXB related)
September 18, 2017, 02:27:12 AM
* MXB: work on the physics

* MXB: renamed the "Low Speed" control to "Push Bike"
628
So, when it comes to the next betas

Major Problems who needs big improvements

1. Online Stability/Netcode

This comes back to all piboso games and should be the highest priority - again. It would be interesting to know what piboso thinks about the capabilities of the engine. How many players should the engine handle without problems?

2. The difference between the different soils

Currently MXB has soil, soft soil, hardpacked soil, gravel, sand and asphalt. But they all feel identical except asphalt. Oh and dont forget dry and wet conditions. I would love to see how improvements to the soils would effect the throttle/brake control. At this time it feels way to unnatural.. a better grip wouldn't make mxb more arcade-ish, imo it would make it more realistic.

3. Physics improvements

Piboso is working on that - finally, it feels like he hasn't implemented any real improvements or tweaks on that matter since beta 3 - except tyre simulation.

Wishlist

Realistic deformation - So tracks could be made without any premade lines.

Ruts - like we have now



Braking bumps



Ruts/Berms



Cosmetic stuff

1. New Rider Model - in work

2. advanced configure of the styles for the plate numbers and rider jersey (fonts, color, size, shapes to cut the fonts if possible etc.)

So we dont need so many bike and rider skins. just one for each team

629
General Discussion / Re: Daily development (MXB related)
September 17, 2017, 02:12:00 AM
* MXB: work on the physics
630
General Discussion / Re: Daily development (MXB related)
September 16, 2017, 12:52:42 AM
* MXB: work on the physics ( specifically, to fix a few bugs of the stability helper )