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April 20, 2024, 01:59:09 PM

News:

MX Bikes beta18j available! :)


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Messages - Niko Mouk

76
Tracks / Re: 2017 KEGUMS MXGP
April 22, 2020, 11:24:29 AM
Quote from: storken on April 22, 2020, 09:45:15 AMHowever I'm quite sure that within EMF we agreed to get the permission both from EMF as well (!) as the original terrain creator, which in this case was me (...)
EMF already took the money for these tracks, why do they have to care about anything else right now :troll:


Bobby, I'm downloading the track, 420mb I hate you dude ! haha
77
Translations / Re: French Translation
April 07, 2020, 11:26:57 AM
Updated for beta 14
79
Personally I checked that I can't tell what's different as I don't have a sufficient level to say if it's better or worse.
80
Other / Re: 2020 BELL MOTO 9 FLEX
April 03, 2020, 11:34:25 AM
Dope, downloading !
81
Tracks / Re: [RELEASE] Track cameras! 38 sets!!
March 27, 2020, 08:05:47 AM
Quote from: pay2021 on March 24, 2020, 07:40:54 PMFor have more options, like heli cam

Ho good idea mate ! Thanks for sharing
82
Tracks / Re: Ignite Compound Co
March 22, 2020, 09:02:42 PM
Hell yeah dude !
Maybe a day you'll release .pkz files ahah. Good job again.
83
Tracks / Re: Hill Valley MX
March 21, 2020, 09:06:58 PM
awesome first track !
I'm really happy to see new track released with the help of the community. Keep it up man you're good at it !
84
Tracks / Re: [RELEASE] Track cameras! 38 sets!!
March 21, 2020, 08:58:40 PM
2013.mxgp.bellpuig
2013.mxgp.lommel

These tracks have already good camera set, not sure why/if you added something to it.
85
Very clean job mate, well done !
86
Other / Animated objects like marshals
March 09, 2020, 06:11:13 PM
Hey,
I saw Marshals animations are in an old .anm format. Is there any way to make other animation extension working ?

I'm actually working on custom flaggers.
Thanks
87
Tracks / Re: [RELEASE] UNDERGROUND MX(UGMX)
March 08, 2020, 11:24:38 PM
Nice track dude, I enjoy it ! I know this track from MXS and the flow here is very good. Good job :)

If I can give you small axis for improvements:

-The edge of your texture masks, to make the transition more smooth between them
-Some objects are off the ground ; you probably set the center to snap to the heightmap, but for big buildings especially you have to turn this feature off -and slide the object down a bit.
-Your pitboards settings are wrong, they show in the center of the track
-The pits position are far from everything
-For the SX track jumps are way under scaled, For the MX it's perfect IMO.

Keep pushing !
88
Read/watch the available tutorials. You probably set your XYZ dimensions incorrectly.

Don't forget the unit is metric.

Add more details to your request, you say "when I export to mxb", export from which software ?
89
Track Editing / Re: Motocross GP tracks
March 06, 2020, 08:52:11 AM
Released MXGP of France
90
Tracks / MXGP 2013 - St Jean d'Angely
March 06, 2020, 08:51:28 AM

MXGP 2013 version of St Jean d'Angely (France)
The original height data has been released by Haggqvist under CC BY-NC-SA licence. It has been modified A LOT to fit the game physics. And actually the physics isn't very nice for tracks with some elevation.
DOWNLOAD LINK - St Jean d'Angely

Thanks to :
Haggqvist for below mentions
Giopanda for his object pack
LC Creations for some objects
Ponza for hard beta testing again

Feel free to give a donation if you like my work :)
Please find my Work In Progress topic here.

Preview video :