If asphalt support on MXB is the same than in GPB, Supermoto will be released on MXB.
But we don't have a lot of informations on it.
I stand ready to start to mod as soon as MXB alpha1/beta1 or whatever is released
Not possible. GPB and MXB riders are totally different (both in 3D and rigged). The .anm file from MXB rider will not be compatible with actual GPB rider.
Yep but don't forget that Supermoto means jumps (by that I mean real jump, not only few centimeters). I don't think we'll have this in GPB, even if I also think MXB will bring physics corrections to GPB.
But who knows...
But we don't have a lot of informations on it.
I stand ready to start to mod as soon as MXB alpha1/beta1 or whatever is released
Quote from: Alby46 on May 29, 2014, 09:20:55 PM
- you can always copy the riding styles of mx bikes to gp bikes ( even the default one should be fine )
Not possible. GPB and MXB riders are totally different (both in 3D and rigged). The .anm file from MXB rider will not be compatible with actual GPB rider.
Quote from: Alby46 on May 29, 2014, 09:20:55 PM
- while developing mx bikes, pib finds gp bikes limits and maybe gp bikes will have a better ( and soften ) physics, that would really help modders with supermoto and also street and race bikes to better absorb holes on the tracks
Yep but don't forget that Supermoto means jumps (by that I mean real jump, not only few centimeters). I don't think we'll have this in GPB, even if I also think MXB will bring physics corrections to GPB.
But who knows...