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April 25, 2024, 10:10:36 AM

News:

MX Bikes beta18j available! :)


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Messages - RiccoChicco

46
Suggestions and wishlist / Re: Supermoto
May 29, 2014, 09:21:59 PM
If asphalt support on MXB is the same than in GPB, Supermoto will be released on MXB.

But we don't have a lot of informations on it.

I stand ready to start to mod as soon as MXB alpha1/beta1 or whatever is released :)

Quote from: Alby46 on May 29, 2014, 09:20:55 PM
- you can always copy the riding styles of mx bikes to gp bikes ( even the default one should be fine )

Not possible. GPB and MXB riders are totally different (both in 3D and rigged). The .anm file from MXB rider will not be compatible with actual GPB rider.

Quote from: Alby46 on May 29, 2014, 09:20:55 PM
- while developing mx bikes, pib finds gp bikes limits and maybe gp bikes will have a better ( and soften ) physics, that would really help modders with supermoto and also street and race bikes to better absorb holes on the tracks

Yep but don't forget that Supermoto means jumps (by that I mean real jump, not only few centimeters). I don't think we'll have this in GPB, even if I also think MXB will bring physics corrections to GPB.

But who knows...  :)
47
Suggestions and wishlist / Re: Supermoto
May 29, 2014, 09:03:15 PM
Well you can ride on dirt/sand (you need to edit tyres physics) but I'm pretty shure MXB will bring us a better support for dirt surfaces and jumps. ATM, jumps is probably the biggest problem to not bring correct supermoto physics to GPB. :)



So there a lot of problems for GPB :
- not correct rider animations (we don't know how to create a new one yet)
- Jumps are very difficult to manage
- Grass/Dirt/Sand support will be better on MXB

But PiBoSo is right on some things about GPB : Supermoto races are more similar to track races than MX races (starting grid, etc).

Thats why we are not decided yet  :-[
48
Suggestions and wishlist / Re: Supermoto
May 29, 2014, 08:37:13 PM
We already have a supermoto in GPB (not released).



We are waiting for MXB to know where to release it.

PiBoSo told us that GPB suits better than MXB for a supermoto mod, but we need to confirm that. :)
49
General Discussion / Re: Show us a whip please.
May 14, 2014, 12:35:19 AM
PiBoSo asked to not share screenshots, nothing more. Why do it then?

Doing things like that will just make devs (PiBoSo and Snappe) post very few previews instead of giving the opportunity to see what will come in future...
50
Track Editing / Re: Example Track Released
April 23, 2014, 04:53:01 PM
Quote from: Snappe on April 23, 2014, 02:45:09 PM
I've updated the docs a bit.
Also there is a section on Masks.


Thank you, a lot of useful informations!  :)
51
General Discussion / Re: Questions
April 17, 2014, 07:48:36 PM
No. It costs 20€. You won't have to buy the game again in the future.

As PiBoSo said, it's to support game development.
52
General Discussion / Re: It's Now Mid-March
March 13, 2014, 09:21:32 PM
To be honnest I don't really know.  ::)

But he's not a newbie in making motor sounds. Check out all his projects (GPB,WRS and KRP in it  ;) ) : http://www.soundwaveconcepts.com.au/credits.HTM . You can see a lot of big titles, such as rFactors, Project CARS, GTR, Grid, Dirt, NFS, etc.. Very impressive!

53
General Discussion / Re: It's Now Mid-March
March 13, 2014, 07:24:17 PM
Quote from: PiBoSo on March 13, 2014, 04:44:12 PM
Greg Hill: sounds

What a nice recruit! Very happy to see that name!  :D
54
General Discussion / Re: Release date?
December 12, 2013, 12:49:48 PM
Very good news!  8)