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April 24, 2024, 03:00:33 PM

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MX Bikes beta18j available! :)


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Messages - bassit

16
Track Editing / Re: SM TRACK for MXB !
October 06, 2016, 02:51:19 AM
Hey everyone. :)

Would it be possible to create an all tarmac supermoto track with just the road surface similar to Pleven in Bulgaria.
http://lanesplitter.jalopnik.com/this-fully-paved-supermoto-track-is-the-track-of-your-d-1729315392.

17
Bug Reports / Re: Bike Suspencion
June 16, 2016, 07:06:17 PM
Quote from: Vilas on June 16, 2016, 06:19:36 PM
Quote from: BadStar on June 16, 2016, 05:48:24 PM
It may be from opening the original "bikes" files and not creating your own folders.. not sure though honestly

I think i found the issue from Aerial Skins don't show up in game. I don't have the 2016 KTM SXF Bike model. And i found it, but the link is dead. Do you have it? If yes, can you send it to my e-mail? This is the bike link so you can see the photo: http://forum.mx-bikes.com/index.php?topic=1115.0

Thanks for everything :)

Those models (2016 kxf & sxf) are not being used in this game anymore and i doubt anyone will send you the bikes, most of us have deleted the bikes as we was asked for them to not be used in this game by the maker of the models. They were originally made for mxs and the modeller only wants them to be used in mxs.
18
Bug Reports / Re: Bike Suspencion
June 14, 2016, 08:08:45 PM
You are getting confused, the gas gas is a skin for the msm bikes, not a bike.

I have the gas gas skin, if you pm me an email addy ill send it you.
19
As i said i am struggling to explain what my issue is properly.

The issue i am talking about is the difference in the way that first gear takes off once in gear.
If you do it manually it plods off as you would expect, if you let "shift help" do it it go's into gear at around 5k rpm but doesnt actually start off straight away at 5k rpm, but it does take off in a different manner than it does when selecting 1st gear manually, as i say its hard to explain, or at least i'm struggling to explain it fully. ???

I have no doubt of piboso's intellect but i feel its something worth looking at.

I used to drive automatics as my mrs only had a auto license :-[.

If you spin out an auto it doesnt jump out of drive, it is still in drive and ready to go.
Same if you fall off your mx bike, you will hold in the clutch (as you pick it up most of the time), knock it into 1st, hold the clutch in and start it if stalled, then off you go, you most likely wouldnt put it into neutral to start it.

I'm not being argumentative btw, just trying to get my point accross.  :D
20
The auto gears will select 1st gear automatically but only when the revs reach around 5,000rpm or so, it is an advantage to put the bike in gear manually but in the heat of the moment i forget most of the time (and end up on the floor), i have always been a console gamer and just dont have the muscle memory you pc gamers have.. 8)
21
Tracks / Re: Glen Helen 2015
June 08, 2016, 09:50:40 PM
Thank you for all of your hard work, to all involved.. :)

Quote from: geofanatec on June 08, 2016, 09:38:55 PM
So.......we're gonna race Forest next week right?  ;D

Sounds about right, this is so all of us mere mortals have some time to catch up being as most of the usual gtx crew have had the track for a while... ;D :P :-X
22
Can i request a change to how the bike starts after a reset please.

I use auto clutch and gears and there is a big difference between starting off with the bike in gear (manually) and just pressing the throttle and letting the auto gears do the work.

When starting off in gear after being manually (by pressing gear down button) selected the bike will happily chug away from the bottom of the rev range, this is i assume how it is supposed to work, causing no problems and letting you ride off fairly smoothly and leaving you in control.

When letting the auto gears do the work, it only jumps into gear at around?? 5,000rpm and then the bike trys to take off at full speed'ish, quite often with the back end sliding out from underneath you leaving you with a distinct lack of control.

I am struggling to explain what i mean precisely, but if you give it a try you will see the difference i am talking about. :o
23
Bikes / Re: BIKE MODEL - WISH LIST!
June 08, 2016, 09:04:36 PM
Quote from: BadStar on June 08, 2016, 08:27:52 PM
BIKE MODEL ON YOUR WISH LIST? POST HERE!

Based on +1's per bike listed, I will move them in order from most wanted!



  • XR450 (cc400+) late 90's/early2k
  • DRZ400S/SM (mainly because the drz has a large irl community and it may bring more quality folk like Bassit  ;)
  • Yamaha hl 500 "twinshock mx"
  • Honda cr 250 elsinore (1979)
  • Maico 500

(I don't think the latest model replica's should be listed because I am pretty sure we all want them!)

::) :).

Ill second the request for a drz, only if its in the fastest colour though, Yellow all the way.. :P
24
Bikes / Re: 2016 Kawasaki 250/450/450sm V2.1
June 08, 2016, 09:02:32 PM
Glad to be of help Paco. :)
25
Bikes / Re: 2016 Kawasaki 250/450/450sm V2.1
June 08, 2016, 03:21:53 PM
Quote from: Jay on June 08, 2016, 01:24:36 PMMay I please ask that my bikes (KTM and Kawasaki) are no longer downloadable for this game.

I'd just like to say i have no opinion on the bikes use, but i would suggest that some of the animosity felt in this thread was caused by your inital post of " Stop putting my bikes in this game."

You claim to be a professional, yet your first post that started this discussion was anything but and recieved a similar non proffessional reaction.

The post i have quoted above is more akin to a professional response and as you can see has recieved a more professional response in return.

I wanted to point that out because this thread reflects badly on some in this community and gives the wrong impression of the people on here, they was simply reacting to the antagonistic style of your first post.
26
Bikes / Re: 2016 RMZ 250/450 Release V1
June 06, 2016, 01:29:42 AM
Thank you, best bike yet. ;)

It rides so smooth without what seems like the crazy power delivery of the other 450s, it feels to me very similar to the msm350, except you are going faster.

I use Geo's suspension settings and have no problems.
http://forum.mx-bikes.com/index.php?topic=907.msg13035#msg13035
27
Bikes / Re: 2016 Kawasaki 250/450/450sm V2.1
June 05, 2016, 06:12:54 PM
Piboso has the tools to control payed content, the bikes have to be added to be of any use in a race, if piboso doesnt want payed content then he can just not add them to the list.
28
Bikes / Re: 2016 Kawasaki 250/450/450sm V2.1
June 05, 2016, 06:03:35 PM
Quote from: gdubmx on June 05, 2016, 05:51:54 PM
For the record. I think it sucks big time that he's not allowing to use in Mxb.

I would imagine Jay will be wanting to make models for here when it does take off and will want to sell his models for mxb if it ever gets to the stage where content is being sold..
29
Track Editing / Re: Project Glen Helen
June 05, 2016, 05:44:59 PM
I say release both too, even if only to find out if the 4k is causing any problems.. :-\
30
Bikes / Re: 2016 KTM SXF 250/350/450
May 29, 2016, 07:01:16 PM
You guys rock. :D

Again thanks for all your hard work. ;)

A quick heads up, the sxf450 doesnt show on mxb central when clicking "bike models" i had to use the link from here to get the bike..