The track kind of has a hybrid feeling, its intended to be technical with a lot of jumps that need to be timed (not just hit wide open). So take a few laps to learn the jumps.
I do not really consider this track finished but I wanted to figure out track making in this game so decided to import one of my tracks i made for another game to figure everthing out at first. Im stuck at objects so i figured i would release this for now and start on a fresh track and hopefully have objects figured out by then and give you guys a better looking track.
Credits:
Piboso for the game
philiaN and Damien for helping me get started
I do not really consider this track finished but I wanted to figure out track making in this game so decided to import one of my tracks i made for another game to figure everthing out at first. Im stuck at objects so i figured i would release this for now and start on a fresh track and hopefully have objects figured out by then and give you guys a better looking track.
Credits:
Piboso for the game
philiaN and Damien for helping me get started