Finally! I am waiting for this track for so long. Thank you!
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Quote from: PizzaChet on December 03, 2019, 06:44:49 AMI agree, but for the meantime, PiBoSo could you create a "Standalone to Steam Conversion Guide" topic or just one named "Steam" for easier navigation or more centralized Q&A?
Quote from: 𝖙𝖋𝖈 on November 21, 2019, 08:15:05 AMQuote from: jirka63 on November 13, 2019, 02:10:02 PMQuote from: 𝖙𝖋𝖈 on November 13, 2019, 01:09:31 PMHave you had a look at PiBoSo's example track? The HMF and THT show everything you need and how it should all be called.
Make sure your textures and masks aren't to the power of 2 plus 1 pixel so 2049 for heightmap, 2048 for masks, 2048 or 1024 or 512 or even 256 for texture tiles..
It's normally something simple.
Thank you, I have mask in 2049, not 2048.
I bet it is difficult only with first track, I just need to find procedures.
No problem. I'm currently working on some tutorials. They're going to take a while a d are based around making a replica but should help everyone.