Quote from: Motoboss on February 01, 2014, 10:15:42 PMQuote from: MotardMatt on February 01, 2014, 10:11:18 PM
I heard someone say there might be dual analog controls (like MvA) is this true?
- Terrain deformation is in progress. Will probably not be featured in the first release, but integrated later.
- Yes, there are tearoffs
- What is the difference? It should work for both.
- Of course different terrains will be simulated, and it will be possible to choose between different tires to better fit different conditions.
- The xbox 360 controller is supported ( no pre-defined profiles, though, controls must be manually assigned ), and it will be possible to use the right stick for the rider movements
- All the needed animations will be ingame
- Trackside objects will be static
- No damage is planned for the bike
- It will be possible to race online
- It's too early to tell, because tools are still in progress. Tracks will start with 16 bits heightmaps, and then it will be possible to assign different terrain materials and integrate 3D objects.
Thanks for that! cleared up most of my questions