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March 29, 2024, 12:16:02 PM

News:

MX Bikes beta18j available! :)


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Topics - PiBoSo

41
General Discussion / MX Bikes beta11b
July 11, 2019, 11:07:12 AM

MX Bikes beta11b available:
http://www.mx-bikes.com/?page=news

It is possible to download a patch at this link, to avoid having to re-download the whole installer:
http://www.mx-bikes.com/downloads/mxbikes-beta11b_p.zip
To install it, simply unpack the zip file in the MX Bikes installation folder.

Full download:
http://www.mx-bikes.com/?page=downloads
( mirrors would be extremely helpful and welcome )
42
Bikes / Chain animation
July 10, 2019, 11:41:57 AM
How to link the chain to the front sprocket:

1. Open the file gfx.cfg and go to ( or create ) the "chain" section ( there should be two, one for full model and one for the cockpit )

2. Make sure that "name" matches the object name in the model

3. Open the bike in the Bike Editor: http://forum.mx-bikes.com/index.php?topic=974.0

4. Drag "Chain Link" over "FSprocket"

5. Copy the "Pos" and "Rot" values in the gfx.cfg file

6. Please make sure that the chain LODs, if present, use the same object name and pivot position and rotation as the top LOD


Please note that it is also possible to add a blur texture.
43
General Discussion / MX Bikes beta11
July 05, 2019, 12:07:53 AM

MX Bikes beta11 available:
http://www.mx-bikes.com/?page=news

Download:
http://www.mx-bikes.com/?page=downloads
( mirrors would be extremely helpful and welcome )

How to update:
http://forum.mx-bikes.com/index.php?topic=1914.0
44
General Discussion / MX Bikes beta10c
December 18, 2018, 05:01:08 PM
MX Bikes beta10c available:
http://www.mx-bikes.com/?page=news

It is possible to download a patch at this link, to avoid having to re-download the whole installer:
http://www.mx-bikes.com/downloads/mxbikes.exe
To install it, simply overwrite the executable in the MX Bikes installation folder.

Full download:
http://www.mx-bikes.com/?page=downloads
( mirrors would be extremely helpful and welcome )
45
General Discussion / MX Bikes beta10b
December 17, 2018, 07:19:33 PM
MX Bikes beta10b available:
http://www.mx-bikes.com/?page=news

It is possible to download a patch at this link, to avoid having to re-download the whole installer:
http://www.mx-bikes.com/downloads/mxbikes.exe
To install it, simply overwrite the executable in the MX Bikes installation folder.

Full download:
http://www.mx-bikes.com/?page=downloads
( mirrors would be extremely helpful and welcome )
46
General Discussion / Discord Store
November 26, 2018, 09:41:51 PM

The Discord MXB  is very popular, sadly much more than this forum.

Lately Discord added a beta Store.
Does anyone use it? Would it be a good idea to publish MXB on it, too?
47
General Discussion / MX Bikes beta10
November 22, 2018, 06:55:57 PM

MX Bikes beta10 available:
http://www.mx-bikes.com/?page=news

Download:
http://www.mx-bikes.com/?page=downloads
( mirrors would be extremely helpful and welcome )

How to update:
http://forum.mx-bikes.com/index.php?topic=1914.0
48
Documentation / Windows desktop scaling
September 23, 2018, 05:22:04 PM
If the Windows scaling is set to a value over 100% then MX Bikes will start at a lower resolution to compensate for the automatic scaling.

To solve the issue and use the full resolution: right-click on the MX Bikes icon -> Properties -> Compatibility

Then, on Windows 10:
Click on Change high DPI settings -> "Override high DPI scaling behavior. Scaling performed by:"
Select "Application"

On Windows 7/8 instead:
Click on "Disable display scaling on high DPI settings"
49
Physics / Alta conversion
September 04, 2018, 10:35:12 PM
Steps to convert the Alta to make use of Beta9 electric engine support.

1. open the file MX2OEM_2018_Alta_Redshift_MXR.cfg

2. go to the "engine" section.
2a. add
electric = 1
This tells the physics that there is no fuel tank, no idle and no engine stall.
2b. the "stall" section is still used to make sure that engine braking goes down to zero at zero rpm.  Example:

stall
{
RPM = 500
torque = 0.1
}

2c. "IdleThrottle", "IdleRPM", "FuelRatio", "shiftRPM" can be removed.
2d. the "Clutch" section must be removed to tell the physics that the engine is direct drive.
2e. the real engine primary ratio, "Ratio0", is actually 19, 67  :P

3. remove the "fueltank" section, and replace it with:

batterypack
{
Capacity = 5.8
}


4. remove the "gearbox", "autoclutch" and "shifthelp" sections.

5. go to the "driveline" section.
5a. delete "SecondAxisInertia".

6. "data" in "tyres" is not used anymore.

7. save and close the file.

8. open the file sfx.cfg

9. the "starter" and "gearbox" sections can be removed.

10. save and close the file.

11. all done, but you can also delete the files "engine.wav", "p_mx.cfg", "p_mx_f_midsoft.tyre" and "p_mx_r_midsoft.tyre", because they are unused.
50
General Discussion / Steam version
August 30, 2018, 04:53:29 PM
There has been positive feedback about the netcode changes in the latest Beta9 release ( not as positive as I hoped for, though... Is it because the old netcode wasn't that bad, or because the new one is not that good? ).

So maybe it's finally time to wrap up the Steam release.

It would be interesting to know from the community of loyal MX Bikes users what is needed to reach the goal.

What's the MUST HAVE in terms of fixes, new features and content? Just the bare minimum for the first release, not what could be added in later updates.
51
General Discussion / MX Bikes beta9
August 29, 2018, 01:55:05 PM

MX Bikes beta9 available:
http://www.mx-bikes.com/?page=news

Download:
http://www.mx-bikes.com/?page=downloads
( mirrors would be extremely helpful and welcome )

How to update:
http://forum.mx-bikes.com/index.php?topic=1914.0
52
Plugins / UDP Proxy
July 18, 2018, 05:43:59 PM
Starting with Beta8, MX Bikes integrates a plugin that allows to receive UDP data from the simulated bike in realtime.

To enable it and set the parameters, edit the file "proxy_udp.ini" in the MX Bikes installation folder:

[params]
enable = 1
port = 30000
ip = 127.0.0.1:30001
delay = 1


port: outbound port
ip: inbound address and, optional, port ( if missing, the outbound port is used )
delay: hundredths of second between packets

The packet format:
"data": null-terminated string
"state": integer. 0: software running; 1: on-track, simulation paused; 2: on-track, simulation running
"time": integer, milliseconds
The rest of the packet follows the "SPluginsBikeData_t" structure of the plugins interface: http://www.mx-bikes.com/downloads/mxb_example.c


In the proxy_udp.ini file, add the line

info = 1

to enable the streaming of the event, session, lap and split data.

Data format of the event packet, sent every second:
"evnt": null-terminated string
The rest of the packet follows the "SPluginsEventData_t" structure of the plugins interface.

Data format of the session packet, sent every second:
"sesn": null-terminated string
The rest of the packet follows the "SPluginsBikeSession_t" structure of the plugins interface.

Data format of the lap packet, sent five times a second:
"lap ": null-terminated string
The rest of the packet follows the "SPluginsBikeLap_t" structure of the plugins interface.

Data format of the split packet, sent five times a second:
"splt": null-terminated string
"split": integer. 0: the latest line crossed is the start / finish one; 1: the latest line crossed is a split one
The rest of the packet follows the "SPluginsBikeSplit_t" structure of the plugins interface.
53
General Discussion / MX Bikes beta8
June 14, 2018, 09:43:49 PM

MX Bikes beta8 available:
http://www.mx-bikes.com/?page=news

Download:
http://www.mx-bikes.com/?page=downloads
( mirrors would be extremely helpful and welcome )

How to update:
http://forum.mx-bikes.com/index.php?topic=1914.0
54
Other / Rider model templates
November 21, 2017, 01:17:01 PM
RIDER TEMPLATE FILES
http://www.mx-bikes.com/downloads/mxb_rider_templates.zip


When importing the skeleton FBX file in 3dsmax, please make sure to not convert the bones to dummy.

The boots template shows how to use script files to export all LODs in a single EDF file, saving disk space.

  • The script file for each model must be set in the editbox, on the second line, of the FBX2EDF program.
  • Please make sure to edit the INI files to change (User_Name) to your Windows user name
  • Please note that in the template a single model has been used for all LODs and for the shadow. However, for a proper release, each LOD should have roughtly half the triangles of the previous one, and the shadow should use a dedicated model without the innner details and with no textures

CONVERSION TOOLS
http://www.kartracing-pro.com/downloads/ct.zip


When exporting the FBX file from Blender, please make sure that the Primary Bone Axis is set to "X Axis" and the Secondary Bone Axis is set to "-Z Axis".
55
General Discussion / MX Bikes beta7b
November 14, 2017, 11:03:05 PM

MX Bikes beta7b available:
http://www.mx-bikes.com/?page=news

Download:
http://www.mx-bikes.com/?page=downloads
( mirrors would be extremely helpful and welcome )

To update:
1) delete all unpacked PKZ files from the MX Bikes installation folder
2) launch the new installer
56
Bikes / IK Links Debug Mode
November 05, 2017, 02:21:02 PM
Inverse kinematic is used to animate the chain and to link the rider hands to the handlebars.

To show the link points ( cyan ) and the targets ( magenta ), edit the file global.ini ( by default generated in "My Documents"/PiBoSo/MX Bikes/ ) and add:
[debug]
links = 1
57
Track Editing / Default Deformation
November 05, 2017, 12:45:32 AM
There is a little feature that could be useful.

1) Open the file global.ini ( by default generated in "My Documents"/PiBoSo/MX Bikes/ ) and add the following lines:
[edit]
deformation=1
2) Ride several laps in testing mode on a track to create the deformation ( it's possible to use deformation_multiplier to generate it faster )
3) Press left ctrl + d: a file named temp.dfm will be saved in the MXB installation folder
4) Rename temp.dfm to track_id.dfm ( for example: practice.dfm - or practice_short.dfm for the short layout ) and move it to the proper track folder, with the matching TRH file
5) MXB should automatically read the dfm file at track load time
58
Documentation / VR Support
November 04, 2017, 10:44:31 PM
When installing MX Bikes a desktop shortcut named "MX Bikes - VR" should be created.
It launches MXB with the "-vr" command line switch, that enables VR support.

If both a Rift and a Vive are installed on the same PC, it's possible to force Oculus using the "-vro" switch, and SteamVR using "-vrs".

In MX Bikes -> Settings -> Input3 it's possible to set the control to reset the VR camera tracking. The default key is F8. It resets the position and rotation of the user interface virtual screen, too.

It is possible to change the Oculus pixel density, creating a text file called oculus.ini in the MXB installation folder and adding the following lines:
[render]
pixel_density=1.5

By default, the rendering of both eyes is mirrored to the MXB window.
It is possible to change the mirroring setting creating a text file called oculus.ini or openvr.ini in the MXB installation folder and adding the following lines:
[mirror]
eye = 2
The possible values are:
-1: mirroring disabled
0: left eye
1: right eye
2: both eyes

On Oculus only, it is also possible to add, under the "mirror" section
post = 1
to show the barrel distorted render in the desktop window.

For SteamVR only, it is possible to add to the openvr.ini file
[ipd]
scale = 0.9
to modify the IPD, changing the world scale.

Note: If the Windows Taskbar overlaps the MXB window preventing the cursor from reaching the bottom of the user interface, please try right clicking on the shortcut icon and, in the Properties, selecting Run Maximized.


Known Bugs
- HTC Vive ( SteamVR ): transparent asphalt in the user interface
59
General Discussion / MX Bikes beta7
November 04, 2017, 09:46:53 PM

MX Bikes beta7 available:
http://www.mx-bikes.com/?page=news

Download:
http://www.mx-bikes.com/?page=downloads
( mirrors would be extremely helpful and welcome )

To update:
1) delete everything in the MX Bikes installation folder and in "My Documents"/PiBoSo/MX Bikes/ except for license.ini
2) launch the new installer
60
General Discussion / For your information
November 03, 2017, 10:25:04 PM

In case someone is wondering about missing messages / threads:
geo AKA Geofanatec asked to have his account and all posts deleted.