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April 25, 2024, 03:04:19 PM

News:

MX Bikes beta18j available! :)


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Messages - PiBoSo

1021
General Discussion / Re: It's Now Mid-April
April 21, 2014, 10:26:25 PM
Quote from: chriswattsmx192 on April 21, 2014, 10:03:28 PM
but but but... 99.9% sure of release before end of April.  :'(

Sorry for the 0.01% :)
5 days later is not a big deal, though. Please remember that alpha1 will be an early alpha, in every area.
1022
General Discussion / Re: Questions
April 21, 2014, 09:17:33 PM
Quote from: gdubmx on April 21, 2014, 08:53:29 PM
So piboso is may 5th the official date?

It is a good date, but not the official one  ;)
1023
General Discussion / Re: It's Now Mid-April
April 21, 2014, 08:03:15 PM

5th of May.
That sounds like a good day to release.
1024
Suggestions and wishlist / Re: Occulus Rift support
April 18, 2014, 09:12:40 PM

Oculus Rift support is planned.
But first they have to release the final device.
1025
Track Editing / Re: Example Track Released
April 18, 2014, 07:54:58 PM
Quote from: Sandbiter on April 18, 2014, 07:47:52 PM
I've downloaded the example track and tried to open the heightmap.raw in Photoshop. When I open it in Photoshop I get a weird looking heightmap in my opinion. Here is an example of what I get when I open it.
http://i.gyazo.com/46f6a6fa3a7e0078fd28103bc4ed4269.png

This is an example of a heightmap I'm used to.
http://i.gyazo.com/8cd97c8206a339fcbb9ca75432cd5837.png

The rest looks good. Thanks a lot!

It is a 16 bits heightmap.
1026
General Discussion / Re: Questions
April 18, 2014, 12:14:42 AM
Quote from: TheFatController on April 17, 2014, 07:35:18 PM
So the alpha is free? I figured it would be like buy the full version and get access to the alpha. ..great news 8)

The first alpha will only feature one bike and one track.
By purchasing a license you:
1) have access to multiplayer and modding
2) support development
3) have unlimited updates, including the "full" version
1027
General Discussion / Re: Questions
April 17, 2014, 05:41:14 PM
Quote from: Jeston on April 17, 2014, 05:21:33 PM
Quote from: PiBoSo on April 17, 2014, 05:16:34 PM
Quote from: Arvoss on April 13, 2014, 11:41:53 PM
How much will the first release cost?

20 euro ( around 29 US$ ).

You don't just buy a software, but also support development.

Is that for the Alpha or for the first FULL release?

First release. Otherwise there would be no development to support.
1028
General Discussion / Re: Questions
April 17, 2014, 05:16:34 PM
Quote from: Arvoss on April 13, 2014, 11:41:53 PM
How much will the first release cost?

20 euro ( around 29 US$ ).

You don't just buy a software, but also support development.

1029
General Discussion / Re: Questions
April 16, 2014, 12:16:12 PM
Quote from: MXK_cdub85 on April 16, 2014, 11:01:13 AM
Is there going to be tire pressure adjustments? Different models of tire that offer different grip? (Perhaps done by modders)

Yes and yes.

Quote
Will the sounds in the preview videos be close to the final sounds, with the popping and brake squeal constantly?

Yes.

Quote
You recently mentioned adding an electric start system. Obviously that indicates the option of having a full manual clutch with stalling, as in gp-bikes. Is there going to be kick starting also, with an animation? If so, will it fire first kick?

There will be kick starting, too, but not in the first release.

Quote
Also, thought I'd ask, how confident/happy are you guys with the feeling of whips and scrubs? It was a real breakthrough when Mx simulator came out and had the most realistic whips of any game ever before. In the Mx game world, that is a big deal.

It's all work in progress.
1030
General Discussion / Re: It's Now Mid-April
April 15, 2014, 12:04:16 PM

1031
General Discussion / Re: Questions
April 13, 2014, 11:52:51 PM
Quote from: Arvoss on April 13, 2014, 11:41:53 PM
How much will the first release cost? I suppose it will be a seperate game or will it also unlock GP Bikes and vice versa?

Separate.
1032
General Discussion / Re: Questions
April 13, 2014, 09:20:07 PM
Quote from: Sandbiter on April 13, 2014, 09:16:26 PM
I am watching ama supercross at the moment and got a pretty good question I guess.

Since there are tear-offs in the game, are we able to duck our head so we won't get as much dirt on our goggles i.e. not having to pull as much tear-offs?

This is not planned at the moment.
Please add it to the suggestions.
1033
General Discussion / Re: Questions
April 03, 2014, 07:45:47 PM
Quote from: MotoRogers499 on April 03, 2014, 06:22:23 PM
Are there things you can alter/change with the physics just with settings? Like adjust how fast the bike rolls side to side. Or changing the neutral postion of the rider on the bike, etc.

I guess what im asking is, will we be able to alter basic things without modding? More preference then a matter of better or worse.

No, it will not be possible.
1034
General Discussion / Re: Questions
April 02, 2014, 01:41:57 PM
Quote from: Mikey on April 02, 2014, 12:13:53 PM
Not sure if this has been asked..

Have you guys done any Supercross testing? Hopefully it will ride similar to MXS rather than the MVAs.

A supercross test hasn't been done yet, but is planned soon.
1035
Suggestions and wishlist / Re: fmx??
March 31, 2014, 07:55:50 PM
No FMX plans at the moment.