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April 28, 2024, 08:17:54 AM

News:

MX Bikes beta18j available! :)


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Messages - Arvoss

31
Off Topic / Re: Passing time
April 17, 2014, 01:18:10 AM
Quote from: onlyonetone on April 17, 2014, 01:14:27 AM
Your picture didn't show up. Link?

Fixed it ;)
But this is the link :P http://youtu.be/i07Qzi-aJI0
32
Off Topic / Re: Passing time
April 17, 2014, 01:10:36 AM
Talking about controllers, a GP Bikes player made his own bike simulator

http://youtube.com/v/i07Qzi-aJI0

He has also a tutorial on how to convert a pocket bike steer into a pc steer ;) It's a french tutorial and it's not 100% clear, well, you need some technical knowledge to understand how it works ;)
33
General Discussion / Re: Questions
April 16, 2014, 03:42:14 PM
Quote from: Sandbiter on April 16, 2014, 03:21:41 PM
I guess this is a pretty good question where noone has even thought about yet.

We can setup our own servers, we can choose wether we want practice, qualifying, warmup lap etc etc. but what about supercross?
I'm sure there will be lots of sx tracks in this game if it's anything decent for sx tracks, and I really think there will be supercross seasons too.

Can we only choose practice, qualifying, warmup etc. or can we also choose from heat, semi, lcq, main events?
If not, can we mod this?

I'm sure they're thinking about this because on KRP you have more possibilities than GPB. Flying lap, pre-final and final for example ;)
34
General Discussion / Re: Questions
April 16, 2014, 02:54:50 PM
Quote from: gdubmx on April 16, 2014, 02:21:23 PM
Piboso can you create a hot topic sticky that says MX bikes alpha out now when its ready. I'm sure a lot of people like myself always come here and just click show unread posts since my last visit rather than refreshing the purchase/downloads page every day. Thanks man.

What do you think he's going to do? Release a game without telling anybody about it? Of course he's going to make a topic where we can put feedback about this first release. ;)

In the top right corner of forum you see:
News: Alpha 1 coming soon...
This will also change on the day of release ;)
35
General Discussion / Re: It's Now Mid-April
April 15, 2014, 01:22:54 PM
I don't really like those useless stress topics but now I'm getting really excited about this release. It just sucks that I have only 6 days vacation left and then the real schoolwork starts (exams...). Can't wait to make my own MX paint ;) Number 666 of course! :D
36
General Discussion / Re: Questions
April 15, 2014, 12:40:12 AM
Quote from: moto28 on April 15, 2014, 12:32:17 AM
+1 on the ability to take off goggles. would be awesome if your able to run out of tearoffs. Or is there an unlimited amount?

In GP Bikes you have 5 tearoffs or so but in KRP you have unlimited tearoffs (probably a bug)
37
General Discussion / Re: Questions
April 14, 2014, 11:11:29 PM
Quote from: Sandbiter on April 14, 2014, 11:07:13 PM
Quote from: onlyonetone on April 14, 2014, 10:45:09 PM
I think I recall him saying rain will effect the track but not in the first release.
I wasn't talking about the track, I was talking about the screen (getting dirt and water drops on it). Still good to know it'll effect the track in a later release!  :D

Of course you will see drops on the screen, what's the point of rain if nothing changes on your screen? Play the demo of GP Bikes in the rain and you can try tear offs in the rain ;)
38
Suggestions and wishlist / Re: Head ducking
April 14, 2014, 06:10:52 PM
Quote from: geofanatec on April 14, 2014, 05:57:36 PM
This is where new Rift dev 2 and camera it has would be good. Be able to freely look and if desired duck you head. No need for button.

Be really cool if camera picked up a hand motion for tear off  :D

In KRP and WRS there is a hand motion. I think PiBoSo forgot to add it in GP Bikes :P
39
Suggestions and wishlist / Re: Head ducking
April 13, 2014, 11:47:41 PM
Quote from: MX181 on April 13, 2014, 11:43:24 PM
So many great ideas and this is another. Would love to have this in the game although my only fear is not having enough buttons on my controller haha

What do you mean?

40
General Discussion / Re: Questions
April 13, 2014, 11:41:53 PM
How much will the first release cost? I suppose it will be a seperate game or will it also unlock GP Bikes and vice versa?
41
Off Topic / Re: Passing time
April 05, 2014, 09:37:09 AM
GP Bikes, A LOT! :P MX GP and I just downloaded FIFA 14 ;)
42
General Discussion / Re: Mx Bikes Modeling
March 29, 2014, 10:23:58 AM
Quote from: Ehm24 on March 29, 2014, 03:09:52 AM
Wait, so if i read your post correctly then there is no 250s or 450s and we just have to mod the physics to make it seem like a certain bike?

There will be only 1 bike at the release. Modders will be able to add 10000000 different bikes with different physics. Just like every other game :P Physics modding is pretty difficult but I'm sure there are some guys on the forum that are very talented and that ride bikes in real life. They can access to all information needed to mod bikes :D
43
Quote from: MX181 on March 27, 2014, 08:27:34 AM
Quote from: Arvoss on March 27, 2014, 08:26:04 AM
I play on a MacBook Pro 2012 4GB RAM and it runs perfectly. I have bootcamp for Windows, not a virtual machine.

run what? it may be "able" to be run but it isn't a native port

GP Bikes
44
I play on a MacBook Pro 2012 4GB RAM and it runs perfectly. I have bootcamp for Windows, not a virtual machine.
45
Suggestions and wishlist / Re: Pre-order
March 26, 2014, 10:58:56 PM
So? :P Why couldn't you pre-order an alpha release? See it a bit as crowdfunding ;)